Source code for discord.ui.item

"""
The MIT License (MIT)

Copyright (c) 2015-2021 Rapptz
Copyright (c) 2021-present Pycord Development

Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
"""

from __future__ import annotations

from typing import TYPE_CHECKING, Any, Callable, Coroutine, Generic, TypeVar

from ..interactions import Interaction

__all__ = (
    "Item",
    "ViewItem",
    "ModalItem",
)

from ..utils import warn_deprecated

if TYPE_CHECKING:
    from ..components import Component
    from ..enums import ComponentType
    from .core import ItemInterface
    from .modal import BaseModal
    from .view import BaseView

I = TypeVar("I", bound="Item")
T = TypeVar("T", bound="ItemInterface", covariant=True)
V = TypeVar("V", bound="BaseView", covariant=True)
M = TypeVar("M", bound="BaseModal", covariant=True)
ItemCallbackType = Callable[[Any, I, Interaction], Coroutine[Any, Any, Any]]


[docs] class Item(Generic[T]): """Represents the base UI item that all UI components inherit from. .. versionadded:: 2.0 .. versionchanged:: 2.7 Now used as base class for :class:`ViewItem` and :class:`ModalItem`. """ __item_repr_attributes__: tuple[str, ...] = ("id",) def __init__(self): self._underlying: Component | None = None self._provided_custom_id: bool = False self.parent: Item | ItemInterface | None = None def to_component_dict(self) -> dict[str, Any]: if not self.underlying: raise NotImplementedError return self.underlying.to_dict() def refresh_component(self, component: Component) -> None: self.underlying = component def refresh_state(self, interaction: Interaction) -> None: return None @classmethod def from_component(cls: type[I], component: Component) -> I: return cls() @property def underlying(self) -> Component: return self._underlying @underlying.setter def underlying(self, value: Component) -> None: self._underlying = value @property def type(self) -> ComponentType: if not self.underlying: raise NotImplementedError return self.underlying.type def _generate_underlying(self, cls: type[Component]) -> Component: if not self._underlying: self._underlying = cls._raw_construct() return self._underlying def is_dispatchable(self) -> bool: return False def is_storable(self) -> bool: return False def is_persistent(self) -> bool: return not self.is_dispatchable() or self._provided_custom_id def copy_text(self) -> str: return "" def __repr__(self) -> str: attrs = " ".join( f"{key}={getattr(self, key)!r}" for key in self.__item_repr_attributes__ ) return f"<{self.__class__.__name__} {attrs}>" @property def id(self) -> int | None: """Gets this item's ID. This can be set by the user when constructing an Item. If not, Discord will automatically provide one when the item's parent is sent. Returns ------- Optional[:class:`int`] The ID of this item, or ``None`` if the user didn't set one. """ return self.underlying and self.underlying.id @id.setter def id(self, value) -> None: if not self.underlying: return self.underlying.id = value
[docs] class ViewItem(Item[V]): """Represents an item used in Views. The following are the original items supported in :class:`discord.ui.View`: - :class:`discord.ui.Button` - :class:`discord.ui.Select` And the following are new items under the "Components V2" specification for use in :class:`discord.ui.DesignerView`: - :class:`discord.ui.Section` - :class:`discord.ui.TextDisplay` - :class:`discord.ui.Thumbnail` - :class:`discord.ui.MediaGallery` - :class:`discord.ui.File` - :class:`discord.ui.Separator` - :class:`discord.ui.Container` Additionally, :class:`discord.ui.ActionRow` should be used in :class:`discord.ui.DesignerView` to support :class:`discord.ui.Button` and :class:`discord.ui.Select`. .. versionadded:: 2.7 """ def __init__(self): super().__init__() self._view: V | None = None self.parent: ViewItem | BaseView | None = None @property def row(self) -> int | None: warn_deprecated("Accessing .row from CV2 Items", since="2.7.1", removed="3.0") return None @row.setter def row(self, value: int | None) -> None: warn_deprecated("Setting .row on CV2 Items", since="2.7.1", removed="3.0") @property def width(self) -> int: return 1 @property def view(self) -> V | None: """Gets the parent view associated with this item. The view refers to the structure that holds this item. This is typically set automatically when the item is added to a view. Returns ------- Optional[:class:`BaseView`] The parent view of this item, or ``None`` if the item is not attached to any view. """ if self._view: return self._view if self.parent: from .view import BaseView if isinstance(self.parent, BaseView): return self.parent return self.parent.view return None @view.setter def view(self, value: V | None) -> None: warn_deprecated("Manually setting .view", since="2.7", removed="3.0") self._view = value
[docs] async def callback(self, interaction: Interaction): """|coro| The callback associated with this UI item. This can be overridden by subclasses. Parameters ---------- interaction: :class:`.Interaction` The interaction that triggered this UI item. """
[docs] class ModalItem(Item[M]): """Represents an item used in Modals. :class:`discord.ui.InputText` is the original item supported in :class:`discord.ui.Modal`. The following are newly available in :class:`discord.ui.DesignerModal`: - :class:`discord.ui.Label` - :class:`discord.ui.TextDisplay` And :class:`discord.ui.Label` should be used in :class:`discord.ui.DesignerModal` to support the following items: - :class:`discord.ui.InputText` - :class:`discord.ui.Select` - :class:`discord.ui.FileUpload` .. versionadded:: 2.7 """ def __init__(self): super().__init__() self._modal: M | None = None self.parent: ModalItem | BaseModal | None = self.modal def refresh_from_modal(self, interaction: Interaction, data: dict) -> None: return None @property def modal(self) -> M | None: """Gets the parent modal associated with this item. This is typically set automatically when the item is added to a modal. Returns ------- Optional[:class:`BaseModal`] The parent modal of this item, or ``None`` if the item is not attached to any modal. """ return self._modal @modal.setter def modal(self, value) -> None: self._modal = value