Source code for discord.appinfo

"""
The MIT License (MIT)

Copyright (c) 2015-2021 Rapptz
Copyright (c) 2021-present Pycord Development

Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
"""

from __future__ import annotations

from typing import TYPE_CHECKING

from . import utils
from .asset import Asset

if TYPE_CHECKING:
    from .guild import Guild
    from .state import ConnectionState
    from .types.appinfo import AppInfo as AppInfoPayload
    from .types.appinfo import PartialAppInfo as PartialAppInfoPayload
    from .types.appinfo import Team as TeamPayload
    from .user import User

__all__ = (
    "AppInfo",
    "PartialAppInfo",
)


[docs]class AppInfo: """Represents the application info for the bot provided by Discord. Attributes ---------- id: :class:`int` The application ID. name: :class:`str` The application name. owner: :class:`User` The application owner. team: Optional[:class:`Team`] The application's team. .. versionadded:: 1.3 description: :class:`str` The application description. bot_public: :class:`bool` Whether the bot can be invited by anyone or if it is locked to the application owner. bot_require_code_grant: :class:`bool` Whether the bot requires the completion of the full OAuth2 code grant flow to join. rpc_origins: Optional[List[:class:`str`]] A list of RPC origin URLs, if RPC is enabled. summary: :class:`str` If this application is a game sold on Discord, this field will be the summary field for the store page of its primary SKU. .. versionadded:: 1.3 verify_key: :class:`str` The hex encoded key for verification in interactions and the GameSDK's `GetTicket <https://discord.com/developers/docs/game-sdk/applications#getticket>`_. .. versionadded:: 1.3 guild_id: Optional[:class:`int`] If this application is a game sold on Discord, this field will be the guild to which it has been linked to. .. versionadded:: 1.3 primary_sku_id: Optional[:class:`int`] If this application is a game sold on Discord, this field will be the id of the "Game SKU" that is created, if it exists. .. versionadded:: 1.3 slug: Optional[:class:`str`] If this application is a game sold on Discord, this field will be the URL slug that links to the store page. .. versionadded:: 1.3 terms_of_service_url: Optional[:class:`str`] The application's terms of service URL, if set. .. versionadded:: 2.0 privacy_policy_url: Optional[:class:`str`] The application's privacy policy URL, if set. .. versionadded:: 2.0 """ __slots__ = ( "_state", "description", "id", "name", "rpc_origins", "bot_public", "bot_require_code_grant", "owner", "_icon", "summary", "verify_key", "team", "guild_id", "primary_sku_id", "slug", "_cover_image", "terms_of_service_url", "privacy_policy_url", ) def __init__(self, state: ConnectionState, data: AppInfoPayload): from .team import Team self._state: ConnectionState = state self.id: int = int(data["id"]) self.name: str = data["name"] self.description: str = data["description"] self._icon: str | None = data["icon"] self.rpc_origins: list[str] = data["rpc_origins"] self.bot_public: bool = data["bot_public"] self.bot_require_code_grant: bool = data["bot_require_code_grant"] self.owner: User = state.create_user(data["owner"]) team: TeamPayload | None = data.get("team") self.team: Team | None = Team(state, team) if team else None self.summary: str = data["summary"] self.verify_key: str = data["verify_key"] self.guild_id: int | None = utils._get_as_snowflake(data, "guild_id") self.primary_sku_id: int | None = utils._get_as_snowflake( data, "primary_sku_id" ) self.slug: str | None = data.get("slug") self._cover_image: str | None = data.get("cover_image") self.terms_of_service_url: str | None = data.get("terms_of_service_url") self.privacy_policy_url: str | None = data.get("privacy_policy_url") def __repr__(self) -> str: return ( f"<{self.__class__.__name__} id={self.id} name={self.name!r} " f"description={self.description!r} public={self.bot_public} " f"owner={self.owner!r}>" ) @property def icon(self) -> Asset | None: """Retrieves the application's icon asset, if any.""" if self._icon is None: return None return Asset._from_icon(self._state, self.id, self._icon, path="app") @property def cover_image(self) -> Asset | None: """Retrieves the cover image on a store embed, if any. This is only available if the application is a game sold on Discord. """ if self._cover_image is None: return None return Asset._from_cover_image(self._state, self.id, self._cover_image) @property def guild(self) -> Guild | None: """If this application is a game sold on Discord, this field will be the guild to which it has been linked. .. versionadded:: 1.3 """ return self._state._get_guild(self.guild_id)
[docs]class PartialAppInfo: """Represents a partial AppInfo given by :func:`~discord.abc.GuildChannel.create_invite` .. versionadded:: 2.0 Attributes ---------- id: :class:`int` The application ID. name: :class:`str` The application name. description: :class:`str` The application description. rpc_origins: Optional[List[:class:`str`]] A list of RPC origin URLs, if RPC is enabled. summary: :class:`str` If this application is a game sold on Discord, this field will be the summary field for the store page of its primary SKU. verify_key: :class:`str` The hex encoded key for verification in interactions and the GameSDK's `GetTicket <https://discord.com/developers/docs/game-sdk/applications#getticket>`_. terms_of_service_url: Optional[:class:`str`] The application's terms of service URL, if set. privacy_policy_url: Optional[:class:`str`] The application's privacy policy URL, if set. """ __slots__ = ( "_state", "id", "name", "description", "rpc_origins", "summary", "verify_key", "terms_of_service_url", "privacy_policy_url", "_icon", ) def __init__(self, *, state: ConnectionState, data: PartialAppInfoPayload): self._state: ConnectionState = state self.id: int = int(data["id"]) self.name: str = data["name"] self._icon: str | None = data.get("icon") self.description: str = data["description"] self.rpc_origins: list[str] | None = data.get("rpc_origins") self.summary: str = data["summary"] self.verify_key: str = data["verify_key"] self.terms_of_service_url: str | None = data.get("terms_of_service_url") self.privacy_policy_url: str | None = data.get("privacy_policy_url") def __repr__(self) -> str: return f"<{self.__class__.__name__} id={self.id} name={self.name!r} description={self.description!r}>" @property def icon(self) -> Asset | None: """Retrieves the application's icon asset, if any.""" if self._icon is None: return None return Asset._from_icon(self._state, self.id, self._icon, path="app")