Discord Models#

Models are classes that are received from Discord and are not meant to be created by the user of the library.

Danger

The classes listed below are not intended to be created by users and are also read-only.

For example, this means that you should not make your own User instances nor should you modify the User instance yourself.

If you want to get one of these model classes instances they’d have to be through the cache, and a common way of doing so is through the utils.find() function or attributes of model classes that you receive from the events specified in the Event Reference.

Note

Nearly all classes here have __slots__ defined which means that it is impossible to have dynamic attributes to the data classes.

Attributes
class discord.Asset(state, *, url, key, animated=False)[source]#

Represents a CDN asset on Discord.

str(x)

Returns the URL of the CDN asset.

len(x)

Returns the length of the CDN asset’s URL.

x == y

Checks if the asset is equal to another asset.

x != y

Checks if the asset is not equal to another asset.

hash(x)

Returns the hash of the asset.

Parameters:
property url#

Returns the underlying URL of the asset.

Return type:

str

property key#

Returns the identifying key of the asset.

Return type:

str

is_animated()[source]#

Returns whether the asset is animated.

Return type:

bool

replace(*, size=..., format=..., static_format=...)[source]#

Returns a new asset with the passed components replaced.

Parameters:
  • size (int) – The new size of the asset.

  • format (str) – The new format to change it to. Must be either ‘webp’, ‘jpeg’, ‘jpg’, ‘png’, or ‘gif’ if it’s animated.

  • static_format (str) – The new format to change it to if the asset isn’t animated. Must be either ‘webp’, ‘jpeg’, ‘jpg’, or ‘png’.

Returns:

The newly updated asset.

Return type:

Asset

Raises:

InvalidArgument – An invalid size or format was passed.

with_size(size, /)[source]#

Returns a new asset with the specified size.

Parameters:

size (int) – The new size of the asset.

Returns:

The new updated asset.

Return type:

Asset

Raises:

InvalidArgument – The asset had an invalid size.

with_format(format, /)[source]#

Returns a new asset with the specified format.

Parameters:

format (str) – The new format of the asset.

Returns:

The new updated asset.

Return type:

Asset

Raises:

InvalidArgument – The asset has an invalid format.

with_static_format(format, /)[source]#

Returns a new asset with the specified static format.

This only changes the format if the underlying asset is not animated. Otherwise, the asset is not changed.

Parameters:

format (str) – The new static format of the asset.

Returns:

The new updated asset.

Return type:

Asset

Raises:

InvalidArgument – The asset had an invalid format.

await read()#

This function is a coroutine.

Retrieves the content of this asset as a bytes object.

Returns:

The content of the asset.

Return type:

bytes

Raises:
await save(fp, *, seek_begin=True)#

This function is a coroutine.

Saves this asset into a file-like object.

Parameters:
  • fp (Union[io.BufferedIOBase, os.PathLike]) – The file-like object to save this attachment to or the filename to use. If a filename is passed then a file is created with that filename and used instead.

  • seek_begin (bool) – Whether to seek to the beginning of the file after saving is successfully done.

Returns:

The number of bytes written.

Return type:

int

Raises:
class discord.Spotify[source]#

Represents a Spotify listening activity from Discord. This is a special case of Activity that makes it easier to work with the Spotify integration.

x == y

Checks if two activities are equal.

x != y

Checks if two activities are not equal.

hash(x)

Returns the activity’s hash.

str(x)

Returns the string ‘Spotify’.

property type#

Returns the activity’s type. This is for compatibility with Activity.

It always returns ActivityType.listening.

Return type:

ActivityType

property created_at#

When the user started listening in UTC.

New in version 1.3.

Return type:

datetime.datetime | None

property colour#

Returns the Spotify integration colour, as a Colour.

There is an alias for this named color

Return type:

Colour

property color#

Returns the Spotify integration colour, as a Colour.

There is an alias for this named colour

Return type:

Colour

property name#

The activity’s name. This will always return “Spotify”.

Return type:

str

property title#

The title of the song being played.

Return type:

str

property artists#

The artists of the song being played.

property artist#

The artist of the song being played.

This does not attempt to split the artist information into multiple artists. Useful if there’s only a single artist.

Return type:

str

property album#

The album that the song being played belongs to.

Return type:

str

property album_cover_url#

The album cover image URL from Spotify’s CDN.

Return type:

str

property track_id#

The track ID used by Spotify to identify this song.

Return type:

str

property track_url#

The track URL to listen on Spotify.

New in version 2.0.

Return type:

str

property start#

When the user started playing this song in UTC.

Return type:

datetime

property end#

When the user will stop playing this song in UTC.

Return type:

datetime

property duration#

The duration of the song being played.

Return type:

timedelta

property party_id#

The party ID of the listening party.

Return type:

str

class discord.VoiceState(*, data, channel=None)[source]#

Represents a Discord user’s voice state.

deaf#

Indicates if the user is currently deafened by the guild.

Type:

bool

mute#

Indicates if the user is currently muted by the guild.

Type:

bool

self_mute#

Indicates if the user is currently muted by their own accord.

Type:

bool

self_deaf#

Indicates if the user is currently deafened by their own accord.

Type:

bool

self_stream#

Indicates if the user is currently streaming via ‘Go Live’ feature.

New in version 1.3.

Type:

bool

self_video#

Indicates if the user is currently broadcasting video.

Type:

bool

suppress#

Indicates if the user is suppressed from speaking.

Only applies to stage channels.

New in version 1.7.

Type:

bool

requested_to_speak_at#

An aware datetime object that specifies the date and time in UTC that the member requested to speak. It will be None if they are not requesting to speak anymore or have been accepted to speak.

Only applicable to stage channels.

New in version 1.7.

Type:

Optional[datetime.datetime]

afk#

Indicates if the user is currently in the AFK channel in the guild.

Type:

bool

channel#

The voice channel that the user is currently connected to. None if the user is not currently in a voice channel.

Type:

Optional[Union[VoiceChannel, StageChannel]]

Parameters:
  • data (VoiceStatePayload) –

  • channel (VocalGuildChannel | None) –

Attributes
class discord.PartialMessageable(state, id, type=None)[source]#

Represents a partial messageable to aid with working messageable channels when only a channel ID are present.

The only way to construct this class is through Client.get_partial_messageable().

Note that this class is trimmed down and has no rich attributes.

New in version 2.0.

x == y

Checks if two partial messageables are equal.

x != y

Checks if two partial messageables are not equal.

hash(x)

Returns the partial messageable’s hash.

id#

The channel ID associated with this partial messageable.

Type:

int

type#

The channel type associated with this partial messageable, if given.

Type:

Optional[ChannelType]

Parameters:
  • state (ConnectionState) –

  • id (int) –

  • type (ChannelType | None) –

can_send(*objects)#

Returns a bool indicating whether you have the permissions to send the object(s).

Returns:

Indicates whether you have the permissions to send the object(s).

Return type:

bool

Raises:

TypeError – An invalid type has been passed.

await fetch_message(id, /)#

This function is a coroutine.

Retrieves a single Message from the destination.

Parameters:

id (int) – The message ID to look for.

Returns:

The message asked for.

Return type:

Message

Raises:
  • NotFound – The specified message was not found.

  • Forbidden – You do not have the permissions required to get a message.

  • HTTPException – Retrieving the message failed.

history(*, limit=100, before=None, after=None, around=None, oldest_first=None)#

Returns an AsyncIterator that enables receiving the destination’s message history.

You must have read_message_history permissions to use this.

Parameters:
  • limit (Optional[int]) – The number of messages to retrieve. If None, retrieves every message in the channel. Note, however, that this would make it a slow operation.

  • before (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages before this date or message. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time.

  • after (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages after this date or message. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time.

  • around (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages around this date or message. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time. When using this argument, the maximum limit is 101. Note that if the limit is an even number, then this will return at most limit + 1 messages.

  • oldest_first (Optional[bool]) – If set to True, return messages in oldest->newest order. Defaults to True if after is specified, otherwise False.

Yields:

Message – The message with the message data parsed.

Raises:
  • Forbidden – You do not have permissions to get channel message history.

  • HTTPException – The request to get message history failed.

Examples

Usage

counter = 0
async for message in channel.history(limit=200):
    if message.author == client.user:
        counter += 1

Flattening into a list:

messages = await channel.history(limit=123).flatten()
# messages is now a list of Message...

All parameters are optional.

Return type:

HistoryIterator

await pins()#

This function is a coroutine.

Retrieves all messages that are currently pinned in the channel.

Note

Due to a limitation with the Discord API, the Message objects returned by this method do not contain complete Message.reactions data.

Returns:

The messages that are currently pinned.

Return type:

List[Message]

Raises:

HTTPException – Retrieving the pinned messages failed.

await send(content=None, *, tts=None, embed=None, embeds=None, file=None, files=None, stickers=None, delete_after=None, nonce=None, allowed_mentions=None, reference=None, mention_author=None, view=None, suppress=None)#

This function is a coroutine.

Sends a message to the destination with the content given.

The content must be a type that can convert to a string through str(content). If the content is set to None (the default), then the embed parameter must be provided.

To upload a single file, the file parameter should be used with a single File object. To upload multiple files, the files parameter should be used with a list of File objects. Specifying both parameters will lead to an exception.

To upload a single embed, the embed parameter should be used with a single Embed object. To upload multiple embeds, the embeds parameter should be used with a list of Embed objects. Specifying both parameters will lead to an exception.

Parameters:
  • content (Optional[str]) – The content of the message to send.

  • tts (bool) – Indicates if the message should be sent using text-to-speech.

  • embed (Embed) – The rich embed for the content.

  • file (File) – The file to upload.

  • files (List[File]) – A list of files to upload. Must be a maximum of 10.

  • nonce (int) – The nonce to use for sending this message. If the message was successfully sent, then the message will have a nonce with this value.

  • delete_after (float) – If provided, the number of seconds to wait in the background before deleting the message we just sent. If the deletion fails, then it is silently ignored.

  • allowed_mentions (AllowedMentions) –

    Controls the mentions being processed in this message. If this is passed, then the object is merged with allowed_mentions. The merging behaviour only overrides attributes that have been explicitly passed to the object, otherwise it uses the attributes set in allowed_mentions. If no object is passed at all then the defaults given by allowed_mentions are used instead.

    New in version 1.4.

  • reference (Union[Message, MessageReference, PartialMessage]) –

    A reference to the Message to which you are replying, this can be created using to_reference() or passed directly as a Message. You can control whether this mentions the author of the referenced message using the replied_user attribute of allowed_mentions or by setting mention_author.

    New in version 1.6.

  • mention_author (Optional[bool]) –

    If set, overrides the replied_user attribute of allowed_mentions.

    New in version 1.6.

  • view (discord.ui.View) – A Discord UI View to add to the message.

  • embeds (List[Embed]) –

    A list of embeds to upload. Must be a maximum of 10.

    New in version 2.0.

  • stickers (Sequence[Union[GuildSticker, StickerItem]]) –

    A list of stickers to upload. Must be a maximum of 3.

    New in version 2.0.

  • suppress (bool) – Whether to suppress embeds for the message.

Returns:

The message that was sent.

Return type:

Message

Raises:
await trigger_typing()#

This function is a coroutine.

Triggers a typing indicator to the destination.

Typing indicator will go away after 10 seconds, or after a message is sent.

Return type:

None

typing()#

Returns a context manager that allows you to type for an indefinite period of time.

This is useful for denoting long computations in your bot.

Note

This is both a regular context manager and an async context manager. This means that both with and async with work with this.

Example Usage:

async with channel.typing():
    # simulate something heavy
    await asyncio.sleep(10)

await channel.send('done!')
Return type:

Typing

get_partial_message(message_id, /)[source]#

Creates a PartialMessage from the message ID.

This is useful if you want to work with a message and only have its ID without doing an unnecessary API call.

Parameters:

message_id (int) – The message ID to create a partial message for.

Returns:

The partial message.

Return type:

PartialMessage

Users#

class discord.ClientUser(*, state, data)[source]#

Represents your Discord user.

x == y

Checks if two users are equal.

x != y

Checks if two users are not equal.

hash(x)

Return the user’s hash.

str(x)

Returns the user’s name with discriminator.

name#

The user’s username.

Type:

str

id#

The user’s unique ID.

Type:

int

discriminator#

The user’s discriminator. This is given when the username has conflicts.

Type:

str

bot#

Specifies if the user is a bot account.

Type:

bool

system#

Specifies if the user is a system user (i.e. represents Discord officially).

New in version 1.3.

Type:

bool

verified#

Specifies if the user’s email is verified.

Type:

bool

locale#

The IETF language tag used to identify the language the user is using.

Type:

Optional[str]

mfa_enabled#

Specifies if the user has MFA turned on and working.

Type:

bool

Parameters:
  • state (ConnectionState) –

  • data (User) –

await edit(*, username=..., avatar=...)[source]#

This function is a coroutine.

Edits the current profile of the client.

Note

To upload an avatar, a bytes-like object must be passed in that represents the image being uploaded. If this is done through a file then the file must be opened via open('some_filename', 'rb') and the bytes-like object is given through the use of fp.read().

The only image formats supported for uploading is JPEG and PNG.

Changed in version 2.0: The edit is no longer in-place, instead the newly edited client user is returned.

Parameters:
  • username (str) – The new username you wish to change to.

  • avatar (bytes) – A bytes-like object representing the image to upload. Could be None to denote no avatar.

Returns:

The newly edited client user.

Return type:

ClientUser

Raises:
property accent_color#

Returns the user’s accent color, if applicable.

There is an alias for this named accent_colour.

New in version 2.0.

Note

This information is only available via Client.fetch_user().

Return type:

Colour | None

property accent_colour#

Returns the user’s accent colour, if applicable.

There is an alias for this named accent_color.

New in version 2.0.

Note

This information is only available via Client.fetch_user().

Return type:

Colour | None

property avatar#

Returns an Asset for the avatar the user has.

If the user does not have a traditional avatar, None is returned. If you want the avatar that a user has displayed, consider display_avatar.

Return type:

Asset | None

property banner#

Returns the user’s banner asset, if available.

New in version 2.0.

Note

This information is only available via Client.fetch_user().

Return type:

Asset | None

property color#

A property that returns a color denoting the rendered color for the user. This always returns Colour.default().

There is an alias for this named colour.

Return type:

Colour

property colour#

A property that returns a colour denoting the rendered colour for the user. This always returns Colour.default().

There is an alias for this named color.

Return type:

Colour

property created_at#

Returns the user’s creation time in UTC.

This is when the user’s Discord account was created.

Return type:

datetime

property default_avatar#

Returns the default avatar for a given user. This is calculated by the user’s discriminator.

Return type:

Asset

property display_avatar#

Returns the user’s display avatar.

For regular users this is just their default avatar or uploaded avatar.

New in version 2.0.

Return type:

Asset

property display_name#

Returns the user’s display name.

For regular users this is just their username, but if they have a guild specific nickname then that is returned instead.

Return type:

str

property jump_url#

Returns a URL that allows the client to jump to the user.

New in version 2.0.

Return type:

str

property mention#

Returns a string that allows you to mention the given user.

Return type:

str

mentioned_in(message)#

Checks if the user is mentioned in the specified message.

Parameters:

message (Message) – The message to check if you’re mentioned in.

Returns:

Indicates if the user is mentioned in the message.

Return type:

bool

property public_flags#

The publicly available flags the user has.

Return type:

PublicUserFlags

class discord.User(*, state, data)[source]#

Represents a Discord user.

x == y

Checks if two users are equal.

x != y

Checks if two users are not equal.

hash(x)

Return the user’s hash.

str(x)

Returns the user’s name with discriminator.

name#

The user’s username.

Type:

str

id#

The user’s unique ID.

Type:

int

discriminator#

The user’s discriminator. This is given when the username has conflicts.

Type:

str

bot#

Specifies if the user is a bot account.

Type:

bool

system#

Specifies if the user is a system user (i.e. represents Discord officially).

Type:

bool

Parameters:
  • state (ConnectionState) –

  • data (User) –

async for ... in history(*, limit=100, before=None, after=None, around=None, oldest_first=None)#

Returns an AsyncIterator that enables receiving the destination’s message history.

You must have read_message_history permissions to use this.

Parameters:
  • limit (Optional[int]) – The number of messages to retrieve. If None, retrieves every message in the channel. Note, however, that this would make it a slow operation.

  • before (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages before this date or message. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time.

  • after (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages after this date or message. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time.

  • around (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages around this date or message. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time. When using this argument, the maximum limit is 101. Note that if the limit is an even number, then this will return at most limit + 1 messages.

  • oldest_first (Optional[bool]) – If set to True, return messages in oldest->newest order. Defaults to True if after is specified, otherwise False.

Yields:

Message – The message with the message data parsed.

Raises:
  • Forbidden – You do not have permissions to get channel message history.

  • HTTPException – The request to get message history failed.

Examples

Usage

counter = 0
async for message in channel.history(limit=200):
    if message.author == client.user:
        counter += 1

Flattening into a list:

messages = await channel.history(limit=123).flatten()
# messages is now a list of Message...

All parameters are optional.

Return type:

HistoryIterator

async with typing()#

Returns a context manager that allows you to type for an indefinite period of time.

This is useful for denoting long computations in your bot.

Note

This is both a regular context manager and an async context manager. This means that both with and async with work with this.

Example Usage:

async with channel.typing():
    # simulate something heavy
    await asyncio.sleep(10)

await channel.send('done!')
Return type:

Typing

property dm_channel#

Returns the channel associated with this user if it exists.

If this returns None, you can create a DM channel by calling the create_dm() coroutine function.

Return type:

DMChannel | None

property mutual_guilds#

The guilds that the user shares with the client.

Note

This will only return mutual guilds within the client’s internal cache.

New in version 1.7.

property accent_color#

Returns the user’s accent color, if applicable.

There is an alias for this named accent_colour.

New in version 2.0.

Note

This information is only available via Client.fetch_user().

Return type:

Colour | None

property accent_colour#

Returns the user’s accent colour, if applicable.

There is an alias for this named accent_color.

New in version 2.0.

Note

This information is only available via Client.fetch_user().

Return type:

Colour | None

property avatar#

Returns an Asset for the avatar the user has.

If the user does not have a traditional avatar, None is returned. If you want the avatar that a user has displayed, consider display_avatar.

Return type:

Asset | None

property banner#

Returns the user’s banner asset, if available.

New in version 2.0.

Note

This information is only available via Client.fetch_user().

Return type:

Asset | None

can_send(*objects)#

Returns a bool indicating whether you have the permissions to send the object(s).

Returns:

Indicates whether you have the permissions to send the object(s).

Return type:

bool

Raises:

TypeError – An invalid type has been passed.

property color#

A property that returns a color denoting the rendered color for the user. This always returns Colour.default().

There is an alias for this named colour.

Return type:

Colour

property colour#

A property that returns a colour denoting the rendered colour for the user. This always returns Colour.default().

There is an alias for this named color.

Return type:

Colour

await create_dm()[source]#

This function is a coroutine.

Creates a DMChannel with this user.

This should be rarely called, as this is done transparently for most people.

Returns:

The channel that was created.

Return type:

DMChannel

property created_at#

Returns the user’s creation time in UTC.

This is when the user’s Discord account was created.

Return type:

datetime

property default_avatar#

Returns the default avatar for a given user. This is calculated by the user’s discriminator.

Return type:

Asset

property display_avatar#

Returns the user’s display avatar.

For regular users this is just their default avatar or uploaded avatar.

New in version 2.0.

Return type:

Asset

property display_name#

Returns the user’s display name.

For regular users this is just their username, but if they have a guild specific nickname then that is returned instead.

Return type:

str

await fetch_message(id, /)#

This function is a coroutine.

Retrieves a single Message from the destination.

Parameters:

id (int) – The message ID to look for.

Returns:

The message asked for.

Return type:

Message

Raises:
  • NotFound – The specified message was not found.

  • Forbidden – You do not have the permissions required to get a message.

  • HTTPException – Retrieving the message failed.

property jump_url#

Returns a URL that allows the client to jump to the user.

New in version 2.0.

Return type:

str

property mention#

Returns a string that allows you to mention the given user.

Return type:

str

mentioned_in(message)#

Checks if the user is mentioned in the specified message.

Parameters:

message (Message) – The message to check if you’re mentioned in.

Returns:

Indicates if the user is mentioned in the message.

Return type:

bool

await pins()#

This function is a coroutine.

Retrieves all messages that are currently pinned in the channel.

Note

Due to a limitation with the Discord API, the Message objects returned by this method do not contain complete Message.reactions data.

Returns:

The messages that are currently pinned.

Return type:

List[Message]

Raises:

HTTPException – Retrieving the pinned messages failed.

property public_flags#

The publicly available flags the user has.

Return type:

PublicUserFlags

await send(content=None, *, tts=None, embed=None, embeds=None, file=None, files=None, stickers=None, delete_after=None, nonce=None, allowed_mentions=None, reference=None, mention_author=None, view=None, suppress=None)#

This function is a coroutine.

Sends a message to the destination with the content given.

The content must be a type that can convert to a string through str(content). If the content is set to None (the default), then the embed parameter must be provided.

To upload a single file, the file parameter should be used with a single File object. To upload multiple files, the files parameter should be used with a list of File objects. Specifying both parameters will lead to an exception.

To upload a single embed, the embed parameter should be used with a single Embed object. To upload multiple embeds, the embeds parameter should be used with a list of Embed objects. Specifying both parameters will lead to an exception.

Parameters:
  • content (Optional[str]) – The content of the message to send.

  • tts (bool) – Indicates if the message should be sent using text-to-speech.

  • embed (Embed) – The rich embed for the content.

  • file (File) – The file to upload.

  • files (List[File]) – A list of files to upload. Must be a maximum of 10.

  • nonce (int) – The nonce to use for sending this message. If the message was successfully sent, then the message will have a nonce with this value.

  • delete_after (float) – If provided, the number of seconds to wait in the background before deleting the message we just sent. If the deletion fails, then it is silently ignored.

  • allowed_mentions (AllowedMentions) –

    Controls the mentions being processed in this message. If this is passed, then the object is merged with allowed_mentions. The merging behaviour only overrides attributes that have been explicitly passed to the object, otherwise it uses the attributes set in allowed_mentions. If no object is passed at all then the defaults given by allowed_mentions are used instead.

    New in version 1.4.

  • reference (Union[Message, MessageReference, PartialMessage]) –

    A reference to the Message to which you are replying, this can be created using to_reference() or passed directly as a Message. You can control whether this mentions the author of the referenced message using the replied_user attribute of allowed_mentions or by setting mention_author.

    New in version 1.6.

  • mention_author (Optional[bool]) –

    If set, overrides the replied_user attribute of allowed_mentions.

    New in version 1.6.

  • view (discord.ui.View) – A Discord UI View to add to the message.

  • embeds (List[Embed]) –

    A list of embeds to upload. Must be a maximum of 10.

    New in version 2.0.

  • stickers (Sequence[Union[GuildSticker, StickerItem]]) –

    A list of stickers to upload. Must be a maximum of 3.

    New in version 2.0.

  • suppress (bool) – Whether to suppress embeds for the message.

Returns:

The message that was sent.

Return type:

Message

Raises:
await trigger_typing()#

This function is a coroutine.

Triggers a typing indicator to the destination.

Typing indicator will go away after 10 seconds, or after a message is sent.

Return type:

None

Messages#

class discord.Attachment(*, data, state)[source]#

Represents an attachment from Discord.

str(x)

Returns the URL of the attachment.

x == y

Checks if the attachment is equal to another attachment.

x != y

Checks if the attachment is not equal to another attachment.

hash(x)

Returns the hash of the attachment.

Changed in version 1.7: Attachment can now be cast to str and is hashable.

id#

The attachment ID.

Type:

int

size#

The attachment size in bytes.

Type:

int

height#

The attachment’s height, in pixels. Only applicable to images and videos.

Type:

Optional[int]

width#

The attachment’s width, in pixels. Only applicable to images and videos.

Type:

Optional[int]

filename#

The attachment’s filename.

Type:

str

url#

The attachment URL. If the message this attachment was attached to is deleted, then this will 404.

Type:

str

proxy_url#

The proxy URL. This is a cached version of the url in the case of images. When the message is deleted, this URL might be valid for a few minutes or not valid at all.

Type:

str

content_type#

The attachment’s media type

Type:

Optional[str]

ephemeral#

Whether the attachment is ephemeral or not.

New in version 1.7.

Type:

bool

description#

The attachment’s description.

New in version 2.0.

Type:

Optional[str]

Parameters:
  • data (Attachment) –

  • state (ConnectionState) –

is_spoiler()[source]#

Whether this attachment contains a spoiler.

Return type:

bool

await save(fp, *, seek_begin=True, use_cached=False)[source]#

This function is a coroutine.

Saves this attachment into a file-like object.

Parameters:
  • fp (Union[io.BufferedIOBase, os.PathLike]) – The file-like object to save this attachment to or the filename to use. If a filename is passed then a file is created with that filename and used instead.

  • seek_begin (bool) – Whether to seek to the beginning of the file after saving is successfully done.

  • use_cached (bool) – Whether to use proxy_url rather than url when downloading the attachment. This will allow attachments to be saved after deletion more often, compared to the regular URL which is generally deleted right after the message is deleted. Note that this can still fail to download deleted attachments if too much time has passed, and it does not work on some types of attachments.

Returns:

The number of bytes written.

Return type:

int

Raises:
await read(*, use_cached=False)[source]#

This function is a coroutine.

Retrieves the content of this attachment as a bytes object.

New in version 1.1.

Parameters:

use_cached (bool) – Whether to use proxy_url rather than url when downloading the attachment. This will allow attachments to be saved after deletion more often, compared to the regular URL which is generally deleted right after the message is deleted. Note that this can still fail to download deleted attachments if too much time has passed, and it does not work on some types of attachments.

Returns:

The contents of the attachment.

Return type:

bytes

Raises:
  • HTTPException – Downloading the attachment failed.

  • Forbidden – You do not have permissions to access this attachment

  • NotFound – The attachment was deleted.

await to_file(*, use_cached=False, spoiler=False)[source]#

This function is a coroutine.

Converts the attachment into a File suitable for sending via abc.Messageable.send().

New in version 1.3.

Parameters:
  • use_cached (bool) –

    Whether to use proxy_url rather than url when downloading the attachment. This will allow attachments to be saved after deletion more often, compared to the regular URL which is generally deleted right after the message is deleted. Note that this can still fail to download deleted attachments if too much time has passed, and it does not work on some types of attachments.

    New in version 1.4.

  • spoiler (bool) –

    Whether the file is a spoiler.

    New in version 1.4.

Returns:

The attachment as a file suitable for sending.

Return type:

File

Raises:
  • HTTPException – Downloading the attachment failed.

  • Forbidden – You do not have permissions to access this attachment

  • NotFound – The attachment was deleted.

class discord.Message(*, state, channel, data)[source]#

Represents a message from Discord.

x == y

Checks if two messages are equal.

x != y

Checks if two messages are not equal.

hash(x)

Returns the message’s hash.

tts#

Specifies if the message was done with text-to-speech. This can only be accurately received in on_message() due to a discord limitation.

Type:

bool

type#

The type of message. In most cases this should not be checked, but it is helpful in cases where it might be a system message for system_content.

Type:

MessageType

author#

A Member that sent the message. If channel is a private channel or the user has the left the guild, then it is a User instead.

Type:

Union[Member, abc.User]

content#

The actual contents of the message.

Type:

str

nonce#

The value used by the discord guild and the client to verify that the message is successfully sent. This is not stored long term within Discord’s servers and is only used ephemerally.

Type:

Optional[Union[str, int]]

embeds#

A list of embeds the message has.

Type:

List[Embed]

channel#

The TextChannel or Thread that the message was sent from. Could be a DMChannel or GroupChannel if it’s a private message.

Type:

Union[TextChannel, Thread, DMChannel, GroupChannel, PartialMessageable]

reference#

The message that this message references. This is only applicable to messages of type MessageType.pins_add, crossposted messages created by a followed channel integration, or message replies.

New in version 1.5.

Type:

Optional[MessageReference]

mention_everyone#

Specifies if the message mentions everyone.

Note

This does not check if the @everyone or the @here text is in the message itself. Rather this boolean indicates if either the @everyone or the @here text is in the message and it did end up mentioning.

Type:

bool

mentions#

A list of Member that were mentioned. If the message is in a private message then the list will be of User instead. For messages that are not of type MessageType.default, this array can be used to aid in system messages. For more information, see system_content.

Warning

The order of the mentions list is not in any particular order, so you should not rely on it. This is a Discord limitation, not one with the library.

Type:

List[abc.User]

channel_mentions#

A list of abc.GuildChannel that were mentioned. If the message is in a private message then the list is always empty.

Type:

List[abc.GuildChannel]

role_mentions#

A list of Role that were mentioned. If the message is in a private message then the list is always empty.

Type:

List[Role]

id#

The message ID.

Type:

int

webhook_id#

If this message was sent by a webhook, then this is the webhook ID’s that sent this message.

Type:

Optional[int]

attachments#

A list of attachments given to a message.

Type:

List[Attachment]

pinned#

Specifies if the message is currently pinned.

Type:

bool

flags#

Extra features of the message.

New in version 1.3.

Type:

MessageFlags

reactions#

Reactions to a message. Reactions can be either custom emoji or standard unicode emoji.

Type:

List[Reaction]

activity#

The activity associated with this message. Sent with Rich-Presence related messages that for example, request joining, spectating, or listening to or with another member.

It is a dictionary with the following optional keys:

  • type: An integer denoting the type of message activity being requested.

  • party_id: The party ID associated with the party.

Type:

Optional[dict]

application#

The rich presence enabled application associated with this message.

It is a dictionary with the following keys:

  • id: A string representing the application’s ID.

  • name: A string representing the application’s name.

  • description: A string representing the application’s description.

  • icon: A string representing the icon ID of the application.

  • cover_image: A string representing the embed’s image asset ID.

Type:

Optional[dict]

stickers#

A list of sticker items given to the message.

New in version 1.6.

Type:

List[StickerItem]

components#

A list of components in the message.

New in version 2.0.

Type:

List[Component]

guild#

The guild that the message belongs to, if applicable.

Type:

Optional[Guild]

interaction#

The interaction associated with the message, if applicable.

Type:

Optional[MessageInteraction]

thread#

The thread created from this message, if applicable.

New in version 2.0.

Type:

Optional[Thread]

Parameters:
raw_mentions#

A property that returns an array of user IDs matched with the syntax of <@user_id> in the message content.

This allows you to receive the user IDs of mentioned users even in a private message context.

raw_channel_mentions#

A property that returns an array of channel IDs matched with the syntax of <#channel_id> in the message content.

raw_role_mentions#

A property that returns an array of role IDs matched with the syntax of <@&role_id> in the message content.

clean_content#

A property that returns the content in a “cleaned up” manner. This basically means that mentions are transformed into the way the client shows it. e.g. <#id> will transform into #name.

This will also transform @everyone and @here mentions into non-mentions.

Note

This does not affect markdown. If you want to escape or remove markdown then use utils.escape_markdown() or utils.remove_markdown() respectively, along with this function.

property created_at#

The message’s creation time in UTC.

Return type:

datetime

property edited_at#

An aware UTC datetime object containing the edited time of the message.

Return type:

datetime.datetime | None

property jump_url#

Returns a URL that allows the client to jump to this message.

Return type:

str

is_system()[source]#

Whether the message is a system message.

A system message is a message that is constructed entirely by the Discord API in response to something.

New in version 1.3.

Return type:

bool

system_content#

A property that returns the content that is rendered regardless of the Message.type.

In the case of MessageType.default and MessageType.reply, this just returns the regular Message.content. Otherwise, this returns an English message denoting the contents of the system message.

await delete(*, delay=None, reason=None)[source]#

This function is a coroutine.

Deletes the message.

Your own messages could be deleted without any proper permissions. However, to delete other people’s messages, you need the manage_messages permission.

Changed in version 1.1: Added the new delay keyword-only parameter.

Parameters:
  • delay (Optional[float]) – If provided, the number of seconds to wait in the background before deleting the message. If the deletion fails then it is silently ignored.

  • reason (Optional[str]) – The reason for deleting the message. Shows up on the audit log.

Raises:
  • Forbidden – You do not have proper permissions to delete the message.

  • NotFound – The message was deleted already

  • HTTPException – Deleting the message failed.

Return type:

None

await edit(content=..., embed=..., embeds=..., file=..., files=..., attachments=..., suppress=..., delete_after=None, allowed_mentions=..., view=...)[source]#

This function is a coroutine.

Edits the message.

The content must be able to be transformed into a string via str(content).

Changed in version 1.3: The suppress keyword-only parameter was added.

Parameters:
  • content (Optional[str]) – The new content to replace the message with. Could be None to remove the content.

  • embed (Optional[Embed]) – The new embed to replace the original with. Could be None to remove the embed.

  • embeds (List[Embed]) –

    The new embeds to replace the original with. Must be a maximum of 10. To remove all embeds [] should be passed.

    New in version 2.0.

  • file (Sequence[File]) – A new file to add to the message.

  • files (List[Sequence[File]]) – New files to add to the message.

  • attachments (List[Attachment]) – A list of attachments to keep in the message. If [] is passed then all attachments are removed.

  • suppress (bool) – Whether to suppress embeds for the message. This removes all the embeds if set to True. If set to False this brings the embeds back if they were suppressed. Using this parameter requires manage_messages.

  • delete_after (Optional[float]) – If provided, the number of seconds to wait in the background before deleting the message we just edited. If the deletion fails, then it is silently ignored.

  • allowed_mentions (Optional[AllowedMentions]) –

    Controls the mentions being processed in this message. If this is passed, then the object is merged with allowed_mentions. The merging behaviour only overrides attributes that have been explicitly passed to the object, otherwise it uses the attributes set in allowed_mentions. If no object is passed at all then the defaults given by allowed_mentions are used instead.

    New in version 1.4.

  • view (Optional[View]) – The updated view to update this message with. If None is passed then the view is removed.

Raises:
  • HTTPException – Editing the message failed.

  • Forbidden – Tried to suppress a message without permissions or edited a message’s content or embed that isn’t yours.

  • InvalidArgument – You specified both embed and embeds, specified both file and files, or either``file`` or files were of the wrong type.

Return type:

Message

await publish()[source]#

This function is a coroutine.

Publishes this message to your announcement channel.

You must have the send_messages permission to do this.

If the message is not your own then the manage_messages permission is also needed.

Raises:
  • Forbidden – You do not have the proper permissions to publish this message.

  • HTTPException – Publishing the message failed.

Return type:

None

await pin(*, reason=None)[source]#

This function is a coroutine.

Pins the message.

You must have the manage_messages permission to do this in a non-private channel context.

Parameters:

reason (Optional[str]) –

The reason for pinning the message. Shows up on the audit log.

New in version 1.4.

Raises:
  • Forbidden – You do not have permissions to pin the message.

  • NotFound – The message or channel was not found or deleted.

  • HTTPException – Pinning the message failed, probably due to the channel having more than 50 pinned messages.

Return type:

None

await unpin(*, reason=None)[source]#

This function is a coroutine.

Unpins the message.

You must have the manage_messages permission to do this in a non-private channel context.

Parameters:

reason (Optional[str]) –

The reason for unpinning the message. Shows up on the audit log.

New in version 1.4.

Raises:
  • Forbidden – You do not have permissions to unpin the message.

  • NotFound – The message or channel was not found or deleted.

  • HTTPException – Unpinning the message failed.

Return type:

None

await add_reaction(emoji)[source]#

This function is a coroutine.

Add a reaction to the message.

The emoji may be a unicode emoji or a custom guild Emoji.

You must have the read_message_history permission to use this. If nobody else has reacted to the message using this emoji, the add_reactions permission is required.

Parameters:

emoji (Union[Emoji, Reaction, PartialEmoji, str]) – The emoji to react with.

Raises:
  • HTTPException – Adding the reaction failed.

  • Forbidden – You do not have the proper permissions to react to the message.

  • NotFound – The emoji you specified was not found.

  • InvalidArgument – The emoji parameter is invalid.

Return type:

None

await remove_reaction(emoji, member)[source]#

This function is a coroutine.

Remove a reaction by the member from the message.

The emoji may be a unicode emoji or a custom guild Emoji.

If the reaction is not your own (i.e. member parameter is not you) then the manage_messages permission is needed.

The member parameter must represent a member and meet the abc.Snowflake abc.

Parameters:
Raises:
  • HTTPException – Removing the reaction failed.

  • Forbidden – You do not have the proper permissions to remove the reaction.

  • NotFound – The member or emoji you specified was not found.

  • InvalidArgument – The emoji parameter is invalid.

Return type:

None

await clear_reaction(emoji)[source]#

This function is a coroutine.

Clears a specific reaction from the message.

The emoji may be a unicode emoji or a custom guild Emoji.

You need the manage_messages permission to use this.

New in version 1.3.

Parameters:

emoji (Union[Emoji, Reaction, PartialEmoji, str]) – The emoji to clear.

Raises:
  • HTTPException – Clearing the reaction failed.

  • Forbidden – You do not have the proper permissions to clear the reaction.

  • NotFound – The emoji you specified was not found.

  • InvalidArgument – The emoji parameter is invalid.

Return type:

None

await clear_reactions()[source]#

This function is a coroutine.

Removes all the reactions from the message.

You need the manage_messages permission to use this.

Raises:
  • HTTPException – Removing the reactions failed.

  • Forbidden – You do not have the proper permissions to remove all the reactions.

Return type:

None

await create_thread(*, name, auto_archive_duration=...)[source]#

This function is a coroutine.

Creates a public thread from this message.

You must have create_public_threads in order to create a public thread from a message.

The channel this message belongs in must be a TextChannel.

New in version 2.0.

Parameters:
  • name (str) – The name of the thread.

  • auto_archive_duration (int) – The duration in minutes before a thread is automatically archived for inactivity. If not provided, the channel’s default auto archive duration is used.

Returns:

The created thread.

Return type:

Thread

Raises:
await reply(content=None, **kwargs)[source]#

This function is a coroutine.

A shortcut method to abc.Messageable.send() to reply to the Message.

New in version 1.6.

Returns:

The message that was sent.

Return type:

Message

Raises:
  • HTTPException – Sending the message failed.

  • Forbidden – You do not have the proper permissions to send the message.

  • InvalidArgument – The files list is not of the appropriate size, or you specified both file and files.

Parameters:

content (str | None) –

to_reference(*, fail_if_not_exists=True)[source]#

Creates a MessageReference from the current message.

New in version 1.6.

Parameters:

fail_if_not_exists (bool) –

Whether replying using the message reference should raise HTTPException if the message no longer exists or Discord could not fetch the message.

New in version 1.7.

Returns:

The reference to this message.

Return type:

MessageReference

Attributes
class discord.DeletedReferencedMessage(parent)[source]#

A special sentinel type that denotes whether the resolved message referenced message had since been deleted.

The purpose of this class is to separate referenced messages that could not be fetched and those that were previously fetched but have since been deleted.

New in version 1.6.

Parameters:

parent (MessageReference) –

property id#

The message ID of the deleted referenced message.

Return type:

int

property channel_id#

The channel ID of the deleted referenced message.

Return type:

int

property guild_id#

The guild ID of the deleted referenced message.

Return type:

int | None

Attributes
Methods
class discord.Reaction(*, message, data, emoji=None)[source]#

Represents a reaction to a message.

Depending on the way this object was created, some of the attributes can have a value of None.

x == y

Checks if two reactions are equal. This works by checking if the emoji is the same. So two messages with the same reaction will be considered “equal”.

x != y

Checks if two reactions are not equal.

hash(x)

Returns the reaction’s hash.

str(x)

Returns the string form of the reaction’s emoji.

emoji#

The reaction emoji. May be a custom emoji, or a unicode emoji.

Type:

Union[Emoji, PartialEmoji, str]

count#

Number of times this reaction was made

Type:

int

me#

If the user sent this reaction.

Type:

bool

message#

Message this reaction is for.

Type:

Message

Parameters:
async for ... in users(*, limit=None, after=None)[source]#

Returns an AsyncIterator representing the users that have reacted to the message.

The after parameter must represent a member and meet the abc.Snowflake abc.

Parameters:
  • limit (Optional[int]) – The maximum number of results to return. If not provided, returns all the users who reacted to the message.

  • after (Optional[abc.Snowflake]) – For pagination, reactions are sorted by member.

Yields:

Union[User, Member] – The member (if retrievable) or the user that has reacted to this message. The case where it can be a Member is in a guild message context. Sometimes it can be a User if the member has left the guild.

Raises:

HTTPException – Getting the users for the reaction failed.

Examples

Usage

# I do not actually recommend doing this.
async for user in reaction.users():
    await channel.send(f'{user} has reacted with {reaction.emoji}!')

Flattening into a list:

users = await reaction.users().flatten()
# users is now a list of User...
winner = random.choice(users)
await channel.send(f'{winner} has won the raffle.')
Return type:

ReactionIterator

is_custom_emoji()[source]#

If this is a custom emoji.

Return type:

bool

await remove(user)[source]#

This function is a coroutine.

Remove the reaction by the provided User from the message.

If the reaction is not your own (i.e. user parameter is not you) then the manage_messages permission is needed.

The user parameter must represent a user or member and meet the abc.Snowflake abc.

Parameters:

user (abc.Snowflake) – The user or member from which to remove the reaction.

Raises:
  • HTTPException – Removing the reaction failed.

  • Forbidden – You do not have the proper permissions to remove the reaction.

  • NotFound – The user you specified, or the reaction’s message was not found.

Return type:

None

await clear()[source]#

This function is a coroutine.

Clears this reaction from the message.

You need the manage_messages permission to use this.

New in version 1.3.

Raises:
  • HTTPException – Clearing the reaction failed.

  • Forbidden – You do not have the proper permissions to clear the reaction.

  • NotFound – The emoji you specified was not found.

  • InvalidArgument – The emoji parameter is invalid.

Return type:

None

Guild#

class discord.Guild(*, data, state)[source]#

Represents a Discord guild.

This is referred to as a “server” in the official Discord UI.

x == y

Checks if two guilds are equal.

x != y

Checks if two guilds are not equal.

hash(x)

Returns the guild’s hash.

str(x)

Returns the guild’s name.

name#

The guild name.

Type:

str

emojis#

All emojis that the guild owns.

Type:

Tuple[Emoji, …]

stickers#

All stickers that the guild owns.

New in version 2.0.

Type:

Tuple[GuildSticker, …]

afk_timeout#

The timeout to get sent to the AFK channel.

Type:

int

afk_channel#

The channel that denotes the AFK channel. None if it doesn’t exist.

Type:

Optional[VoiceChannel]

id#

The guild’s ID.

Type:

int

invites_disabled#

Indicates if the guild invites are disabled.

Type:

bool

owner_id#

The guild owner’s ID. Use Guild.owner instead.

Type:

int

unavailable#

Indicates if the guild is unavailable. If this is True then the reliability of other attributes outside of Guild.id is slim and they might all be None. It is best to not do anything with the guild if it is unavailable.

Check the on_guild_unavailable() and on_guild_available() events.

Type:

bool

max_presences#

The maximum amount of presences for the guild.

Type:

Optional[int]

max_members#

The maximum amount of members for the guild.

Note

This attribute is only available via Client.fetch_guild().

Type:

Optional[int]

max_video_channel_users#

The maximum amount of users in a video channel.

New in version 1.4.

Type:

Optional[int]

description#

The guild’s description.

Type:

Optional[str]

mfa_level#

Indicates the guild’s two-factor authorisation level. If this value is 0 then the guild does not require 2FA for their administrative members. If the value is 1 then they do.

Type:

int

verification_level#

The guild’s verification level.

Type:

VerificationLevel

explicit_content_filter#

The guild’s explicit content filter.

Type:

ContentFilter

default_notifications#

The guild’s notification settings.

Type:

NotificationLevel

features#

A list of features that the guild has. The features that a guild can have are subject to arbitrary change by Discord.

They are currently as follows:

  • ANIMATED_BANNER: Guild can upload an animated banner.

  • ANIMATED_ICON: Guild can upload an animated icon.

  • APPLICATION_COMMAND_PERMISSIONS_V2: Guild is using the old command permissions behavior.

  • AUTO_MODERATION: Guild has enabled the auto moderation system.

  • BANNER: Guild can upload and use a banner. (i.e. banner)

  • CHANNEL_BANNER: Guild can upload and use a channel banners.

  • COMMERCE: Guild can sell things using store channels, which have now been removed.

  • COMMUNITY: Guild is a community server.

  • DEVELOPER_SUPPORT_SERVER: Guild has been set as a support server on the App Directory.

  • DISCOVERABLE: Guild shows up in Server Discovery.

  • FEATURABLE: Guild can be featured in the Server Directory.

  • HAS_DIRECTORY_ENTRY: Unknown.

  • HUB: Hubs contain a directory channel that let you find school-related, student-run servers for your school or university.

  • INTERNAL_EMPLOYEE_ONLY: Indicates that only users with the staff badge can join the guild.

  • INVITES_DISABLED: Guild Invites are disabled.

  • INVITE_SPLASH: Guild’s invite page can have a special splash.

  • LINKED_TO_HUB: ‘Guild is linked to a hub.

  • MEMBER_PROFILES: Unknown.

  • MEMBER_VERIFICATION_GATE_ENABLED: Guild has Membership Screening enabled.

  • MONETIZATION_ENABLED: Guild has enabled monetization.

  • MORE_EMOJI: Guild has increased custom emoji slots.

  • MORE_STICKERS: Guild has increased custom sticker slots.

  • NEWS: Guild can create news channels.

  • NEW_THREAD_PERMISSIONS: Guild has new thread permissions.

  • PARTNERED: Guild is a partnered server.

  • PREMIUM_TIER_3_OVERRIDE: Forces the server to server boosting level 3 (specifically created by Discord Staff Member “Jethro” for their personal server).

  • PREVIEW_ENABLED: Guild can be viewed before being accepted via Membership Screening.

  • ROLE_ICONS: Guild can set an image or emoji as a role icon.

  • ROLE_SUBSCRIPTIONS_AVAILABLE_FOR_PURCHASE: Role subscriptions are available for purchasing.

  • ROLE_SUBSCRIPTIONS_ENABLED: Guild is able to view and manage role subscriptions.

  • SEVEN_DAY_THREAD_ARCHIVE: Users can set the thread archive time to 7 days.

  • TEXT_IN_VOICE_ENABLED: Guild has a chat button inside voice channels that opens a dedicated text channel in a sidebar similar to thread view.

  • THREADS_ENABLED_TESTING: Used by bot developers to test their bots with threads in guilds with 5 or fewer members and a bot. Also gives the premium thread features.

  • THREE_DAY_THREAD_ARCHIVE: Users can set the thread archive time to 3 days.

  • TICKETED_EVENTS_ENABLED: Guild has enabled ticketed events.

  • VANITY_URL: Guild can have a vanity invite URL (e.g. discord.gg/discord-api).

  • VERIFIED: Guild is a verified server.

  • VIP_REGIONS: Guild has VIP voice regions.

  • WELCOME_SCREEN_ENABLED: Guild has enabled the welcome screen.

Type:

List[str]

premium_tier#

The premium tier for this guild. Corresponds to “Nitro Server” in the official UI. The number goes from 0 to 3 inclusive.

Type:

int

premium_subscription_count#

The number of “boosts” this guild currently has.

Type:

int

premium_progress_bar_enabled#

Indicates if the guild has premium progress bar enabled.

New in version 2.0.

Type:

bool

preferred_locale#

The preferred locale for the guild. Used when filtering Server Discovery results to a specific language.

Type:

Optional[str]

nsfw_level#

The guild’s NSFW level.

New in version 2.0.

Type:

NSFWLevel

approximate_member_count#

The approximate number of members in the guild. This is None unless the guild is obtained using Client.fetch_guild() with with_counts=True.

New in version 2.0.

Type:

Optional[int]

approximate_presence_count#

The approximate number of members currently active in the guild. This includes idle, dnd, online, and invisible members. Offline members are excluded. This is None unless the guild is obtained using Client.fetch_guild() with with_counts=True.

New in version 2.0.

Type:

Optional[int]

Parameters:
  • data (Guild) –

  • state (ConnectionState) –

async for ... in fetch_members(*, limit=1000, after=None)[source]#

Retrieves an AsyncIterator that enables receiving the guild’s members. In order to use this, Intents.members() must be enabled.

Note

This method is an API call. For general usage, consider members instead.

New in version 1.3.

All parameters are optional.

Parameters:
  • limit (Optional[int]) – The number of members to retrieve. Defaults to 1000. Pass None to fetch all members. Note that this is potentially slow.

  • after (Optional[Union[abc.Snowflake, datetime.datetime]]) – Retrieve members after this date or object. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time.

Yields:

Member – The member with the member data parsed.

Raises:

Examples

Usage

async for member in guild.fetch_members(limit=150):
    print(member.name)

Flattening into a list

members = await guild.fetch_members(limit=150).flatten()
# members is now a list of Member...
Return type:

MemberIterator

async for ... in audit_logs(*, limit=100, before=None, after=None, oldest_first=None, user=None, action=None)[source]#

Returns an AsyncIterator that enables receiving the guild’s audit logs.

You must have the view_audit_log permission to use this.

Parameters:
  • limit (Optional[int]) – The number of entries to retrieve. If None retrieve all entries.

  • before (Union[abc.Snowflake, datetime.datetime]) – Retrieve entries before this date or entry. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time.

  • after (Union[abc.Snowflake, datetime.datetime]) – Retrieve entries after this date or entry. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time.

  • oldest_first (bool) – If set to True, return entries in oldest->newest order. Defaults to True if after is specified, otherwise False.

  • user (abc.Snowflake) – The moderator to filter entries from.

  • action (AuditLogAction) – The action to filter with.

Yields:

AuditLogEntry – The audit log entry.

Raises:
  • Forbidden – You are not allowed to fetch audit logs

  • HTTPException – An error occurred while fetching the audit logs.

Examples

Getting the first 100 entries:

async for entry in guild.audit_logs(limit=100):
    print(f'{entry.user} did {entry.action} to {entry.target}')

Getting entries for a specific action:

async for entry in guild.audit_logs(action=discord.AuditLogAction.ban):
    print(f'{entry.user} banned {entry.target}')

Getting entries made by a specific user:

entries = await guild.audit_logs(limit=None, user=guild.me).flatten()
await channel.send(f'I made {len(entries)} moderation actions.')
Return type:

AuditLogIterator

property channels#

A list of channels that belong to this guild.

property threads#

A list of threads that you have permission to view.

New in version 2.0.

property jump_url#

Returns a URL that allows the client to jump to the guild.

New in version 2.0.

Return type:

str

property large#

Indicates if the guild is a ‘large’ guild.

A large guild is defined as having more than large_threshold count members, which for this library is set to the maximum of 250.

Return type:

bool

property voice_channels#

A list of voice channels that belong to this guild.

This is sorted by the position and are in UI order from top to bottom.

property stage_channels#

A list of stage channels that belong to this guild.

New in version 1.7.

This is sorted by the position and are in UI order from top to bottom.

property forum_channels#

A list of forum channels that belong to this guild.

New in version 2.0.

This is sorted by the position and are in UI order from top to bottom.

property me#

Similar to Client.user except an instance of Member. This is essentially used to get the member version of yourself.

Return type:

Member

property voice_client#

Returns the VoiceProtocol associated with this guild, if any.

Return type:

VoiceProtocol | None

property text_channels#

A list of text channels that belong to this guild.

This is sorted by the position and are in UI order from top to bottom.

property categories#

A list of categories that belong to this guild.

This is sorted by the position and are in UI order from top to bottom.

by_category()[source]#

Returns every CategoryChannel and their associated channels.

These channels and categories are sorted in the official Discord UI order.

If the channels do not have a category, then the first element of the tuple is None.

Returns:

The categories and their associated channels.

Return type:

List[Tuple[Optional[CategoryChannel], List[abc.GuildChannel]]]

get_channel_or_thread(channel_id, /)[source]#

Returns a channel or thread with the given ID.

New in version 2.0.

Parameters:

channel_id (int) – The ID to search for.

Returns:

The returned channel or thread or None if not found.

Return type:

Optional[Union[Thread, abc.GuildChannel]]

get_channel(channel_id, /)[source]#

Returns a channel with the given ID.

Note

This does not search for threads.

Parameters:

channel_id (int) – The ID to search for.

Returns:

The returned channel or None if not found.

Return type:

Optional[abc.GuildChannel]

get_thread(thread_id, /)[source]#

Returns a thread with the given ID.

New in version 2.0.

Parameters:

thread_id (int) – The ID to search for.

Returns:

The returned thread or None if not found.

Return type:

Optional[Thread]

property system_channel#

Returns the guild’s channel used for system messages.

If no channel is set, then this returns None.

Return type:

TextChannel | None

property system_channel_flags#

Returns the guild’s system channel settings.

Return type:

SystemChannelFlags

property rules_channel#

Return’s the guild’s channel used for the rules. The guild must be a Community guild.

If no channel is set, then this returns None.

New in version 1.3.

Return type:

TextChannel | None

property public_updates_channel#

Return’s the guild’s channel where admins and moderators of the guilds receive notices from Discord. The guild must be a Community guild.

If no channel is set, then this returns None.

New in version 1.4.

Return type:

TextChannel | None

property emoji_limit#

The maximum number of emoji slots this guild has.

Return type:

int

property sticker_limit#

The maximum number of sticker slots this guild has.

New in version 2.0.

Return type:

int

property bitrate_limit#

The maximum bitrate for voice channels this guild can have.

Return type:

float

property filesize_limit#

The maximum number of bytes files can have when uploaded to this guild.

Return type:

int

property members#

A list of members that belong to this guild.

get_member(user_id, /)[source]#

Returns a member with the given ID.

Parameters:

user_id (int) – The ID to search for.

Returns:

The member or None if not found.

Return type:

Optional[Member]

property premium_subscribers#

A list of members who have “boosted” this guild.

property roles#

Returns a list of the guild’s roles in hierarchy order.

The first element of this list will be the lowest role in the hierarchy.

get_role(role_id, /)[source]#

Returns a role with the given ID.

Parameters:

role_id (int) – The ID to search for.

Returns:

The role or None if not found.

Return type:

Optional[Role]

property default_role#

Gets the @everyone role that all members have by default.

Return type:

Role

property premium_subscriber_role#

Gets the premium subscriber role, AKA “boost” role, in this guild.

New in version 1.6.

Return type:

Role | None

property self_role#

Gets the role associated with this client’s user, if any.

New in version 1.6.

Return type:

Role | None

property stage_instances#

Returns a list of the guild’s stage instances that are currently running.

New in version 2.0.

get_stage_instance(stage_instance_id, /)[source]#

Returns a stage instance with the given ID.

New in version 2.0.

Parameters:

stage_instance_id (int) – The ID to search for.

Returns:

The stage instance or None if not found.

Return type:

Optional[StageInstance]

property owner#

The member that owns the guild.

Return type:

Member | None

property icon#

Returns the guild’s icon asset, if available.

Return type:

Asset | None

property banner#

Returns the guild’s banner asset, if available.

Return type:

Asset | None

property splash#

Returns the guild’s invite splash asset, if available.

Return type:

Asset | None

property discovery_splash#

Returns the guild’s discovery splash asset, if available.

Return type:

Asset | None

property member_count#

Returns the true member count regardless of it being loaded fully or not.

Warning

Due to a Discord limitation, in order for this attribute to remain up-to-date and accurate, it requires Intents.members to be specified.

Return type:

int

property chunked#

Returns a boolean indicating if the guild is “chunked”.

A chunked guild means that member_count is equal to the number of members stored in the internal members cache.

If this value returns False, then you should request for offline members.

Return type:

bool

property shard_id#

Returns the shard ID for this guild if applicable.

Return type:

int

property created_at#

Returns the guild’s creation time in UTC.

Return type:

datetime

property invites_disabled#

Returns a boolean indicating if the guild invites are disabled.

Return type:

bool

get_member_named(name, /)[source]#

Returns the first member found that matches the name provided.

The name can have an optional discriminator argument, e.g. “Jake#0001” or “Jake” will both do the lookup. However, the former will give a more precise result. Note that the discriminator must have all 4 digits for this to work.

If a nickname is passed, then it is looked up via the nickname. Note however, that a nickname + discriminator combo will not look up the nickname but rather the username + discriminator combo due to nickname + discriminator not being unique.

If no member is found, None is returned.

Parameters:

name (str) – The name of the member to lookup with an optional discriminator.

Returns:

The member in this guild with the associated name. If not found then None is returned.

Return type:

Optional[Member]

await create_text_channel(name, *, reason=None, category=None, position=..., topic=..., slowmode_delay=..., nsfw=..., overwrites=...)[source]#

This function is a coroutine.

Creates a TextChannel for the guild.

Note that you need the manage_channels permission to create the channel.

The overwrites parameter can be used to create a ‘secret’ channel upon creation. This parameter expects a dict of overwrites with the target (either a Member or a Role) as the key and a PermissionOverwrite as the value.

Note

Creating a channel of a specified position will not update the position of other channels to follow suit. A follow-up call to edit() will be required to update the position of the channel in the channel list.

Parameters:
  • name (str) – The channel’s name.

  • overwrites (Dict[Union[Role, Member, Snowflake], PermissionOverwrite]) – The overwrites to apply to the channel. Useful for creating secret channels.

  • category (Optional[CategoryChannel]) – The category to place the newly created channel under. The permissions will be automatically synced to category if no overwrites are provided.

  • position (int) – The position in the channel list. This is a number that starts at 0. e.g. the top channel is position 0.

  • topic (str) – The new channel’s topic.

  • slowmode_delay (int) – Specifies the slowmode rate limit for user in this channel, in seconds. The maximum value possible is 21600.

  • nsfw (bool) – To mark the channel as NSFW or not.

  • reason (Optional[str]) – The reason for creating this channel. Shows up on the audit log.

Returns:

The channel that was just created.

Return type:

TextChannel

Raises:
  • Forbidden – You do not have the proper permissions to create this channel.

  • HTTPException – Creating the channel failed.

  • InvalidArgument – The permission overwrite information is not in proper form.

Examples

Creating a basic channel:

channel = await guild.create_text_channel('cool-channel')

Creating a “secret” channel:

overwrites = {
    guild.default_role: discord.PermissionOverwrite(read_messages=False),
    guild.me: discord.PermissionOverwrite(read_messages=True)
}

channel = await guild.create_text_channel('secret', overwrites=overwrites)
await create_voice_channel(name, *, reason=None, category=None, position=..., bitrate=..., user_limit=..., rtc_region=..., video_quality_mode=..., overwrites=...)[source]#

This function is a coroutine.

This is similar to create_text_channel() except makes a VoiceChannel instead.

Parameters:
  • name (str) – The channel’s name.

  • overwrites (Dict[Union[Role, Member, Snowflake], PermissionOverwrite]) – The overwrites to apply to the channel. Useful for creating secret channels.

  • category (Optional[CategoryChannel]) – The category to place the newly created channel under. The permissions will be automatically synced to category if no overwrites are provided.

  • position (int) – The position in the channel list. This is a number that starts at 0. e.g. the top channel is position 0.

  • bitrate (int) – The channel’s preferred audio bitrate in bits per second.

  • user_limit (int) – The channel’s limit for number of members that can be in a voice channel.

  • rtc_region (Optional[VoiceRegion]) –

    The region for the voice channel’s voice communication. A value of None indicates automatic voice region detection.

    New in version 1.7.

  • video_quality_mode (VideoQualityMode) –

    The camera video quality for the voice channel’s participants.

    New in version 2.0.

  • reason (Optional[str]) – The reason for creating this channel. Shows up on the audit log.

Returns:

The channel that was just created.

Return type:

VoiceChannel

Raises:
  • Forbidden – You do not have the proper permissions to create this channel.

  • HTTPException – Creating the channel failed.

  • InvalidArgument – The permission overwrite information is not in proper form.

await create_stage_channel(name, *, topic, position=..., overwrites=..., category=None, reason=None)[source]#

This function is a coroutine.

This is similar to create_text_channel() except makes a StageChannel instead.

New in version 1.7.

Parameters:
  • name (str) – The channel’s name.

  • topic (str) – The new channel’s topic.

  • overwrites (Dict[Union[Role, Member, Snowflake], PermissionOverwrite]) – The overwrites to apply to the channel. Useful for creating secret channels.

  • category (Optional[CategoryChannel]) – The category to place the newly created channel under. The permissions will be automatically synced to category if no overwrites are provided.

  • position (int) – The position in the channel list. This is a number that starts at 0. e.g. the top channel is position 0.

  • reason (Optional[str]) – The reason for creating this channel. Shows up on the audit log.

Returns:

The channel that was just created.

Return type:

StageChannel

Raises:
  • Forbidden – You do not have the proper permissions to create this channel.

  • HTTPException – Creating the channel failed.

  • InvalidArgument – The permission overwrite information is not in proper form.

await create_forum_channel(name, *, reason=None, category=None, position=..., topic=..., slowmode_delay=..., nsfw=..., overwrites=...)[source]#

This function is a coroutine.

Creates a ForumChannel for the guild.

Note that you need the manage_channels permission to create the channel.

The overwrites parameter can be used to create a ‘secret’ channel upon creation. This parameter expects a dict of overwrites with the target (either a Member or a Role) as the key and a PermissionOverwrite as the value.

Note

Creating a channel of a specified position will not update the position of other channels to follow suit. A follow-up call to edit() will be required to update the position of the channel in the channel list.

Parameters:
  • name (str) – The channel’s name.

  • overwrites (Dict[Union[Role, Member, Snowflake], PermissionOverwrite]) – The overwrites to apply to the channel. Useful for creating secret channels.

  • category (Optional[CategoryChannel]) – The category to place the newly created channel under. The permissions will be automatically synced to category if no overwrites are provided.

  • position (int) – The position in the channel list. This is a number that starts at 0. e.g. the top channel is position 0.

  • topic (str) – The new channel’s topic.

  • slowmode_delay (int) – Specifies the slowmode rate limit for user in this channel, in seconds. The maximum value possible is 21600.

  • nsfw (bool) – To mark the channel as NSFW or not.

  • reason (Optional[str]) – The reason for creating this channel. Shows up on the audit log.

Returns:

The channel that was just created.

Return type:

ForumChannel

Raises:
  • Forbidden – You do not have the proper permissions to create this channel.

  • HTTPException – Creating the channel failed.

  • InvalidArgument – The permission overwrite information is not in proper form.

Examples

Creating a basic channel:

channel = await guild.create_forum_channel('cool-channel')

Creating a “secret” channel:

overwrites = {
    guild.default_role: discord.PermissionOverwrite(read_messages=False),
    guild.me: discord.PermissionOverwrite(read_messages=True)
}

channel = await guild.create_forum_channel('secret', overwrites=overwrites)
await create_category(name, *, overwrites=..., reason=None, position=...)[source]#

This function is a coroutine.

Same as create_text_channel() except makes a CategoryChannel instead.

Note

The category parameter is not supported in this function since categories cannot have categories.

Returns:

The channel that was just created.

Return type:

CategoryChannel

Raises:
  • Forbidden – You do not have the proper permissions to create this channel.

  • HTTPException – Creating the channel failed.

  • InvalidArgument – The permission overwrite information is not in proper form.

Parameters:
await create_category_channel(name, *, overwrites=..., reason=None, position=...)#

This function is a coroutine.

Same as create_text_channel() except makes a CategoryChannel instead.

Note

The category parameter is not supported in this function since categories cannot have categories.

Returns:

The channel that was just created.

Return type:

CategoryChannel

Raises:
  • Forbidden – You do not have the proper permissions to create this channel.

  • HTTPException – Creating the channel failed.

  • InvalidArgument – The permission overwrite information is not in proper form.

Parameters:
await leave()[source]#

This function is a coroutine.

Leaves the guild.

Note

You cannot leave the guild that you own, you must delete it instead via delete().

Raises:

HTTPException – Leaving the guild failed.

Return type:

None

await delete()[source]#

This function is a coroutine.

Deletes the guild. You must be the guild owner to delete the guild.

Raises:
Return type:

None

await set_mfa_required(required, *, reason=None)[source]#

This function is a coroutine.

Set whether it is required to have MFA enabled on your account to perform moderation actions. You must be the guild owner to do this.

Parameters:
  • required (bool) – Whether MFA should be required to perform moderation actions.

  • reason (str) – The reason to show up in the audit log.

Raises:
Return type:

None

await edit(*, reason=..., name=..., description=..., icon=..., banner=..., splash=..., discovery_splash=..., community=..., afk_channel=..., owner=..., afk_timeout=..., default_notifications=..., verification_level=..., explicit_content_filter=..., vanity_code=..., system_channel=..., system_channel_flags=..., preferred_locale=..., rules_channel=..., public_updates_channel=..., premium_progress_bar_enabled=..., disable_invites=...)[source]#

This function is a coroutine.

Edits the guild.

You must have the manage_guild permission to edit the guild.

Changed in version 1.4: The rules_channel and public_updates_channel keyword-only parameters were added.

Changed in version 2.0: The discovery_splash and community keyword-only parameters were added.

Changed in version 2.0: The newly updated guild is returned.

Parameters:
  • name (str) – The new name of the guild.

  • description (Optional[str]) – The new description of the guild. Could be None for no description. This is only available to guilds that contain PUBLIC in Guild.features.

  • icon (bytes) – A bytes-like object representing the icon. Only PNG/JPEG is supported. GIF is only available to guilds that contain ANIMATED_ICON in Guild.features. Could be None to denote removal of the icon.

  • banner (bytes) – A bytes-like object representing the banner. Could be None to denote removal of the banner. This is only available to guilds that contain BANNER in Guild.features.

  • splash (bytes) – A bytes-like object representing the invite splash. Only PNG/JPEG supported. Could be None to denote removing the splash. This is only available to guilds that contain INVITE_SPLASH in Guild.features.

  • discovery_splash (bytes) – A bytes-like object representing the discovery splash. Only PNG/JPEG supported. Could be None to denote removing the splash. This is only available to guilds that contain DISCOVERABLE in Guild.features.

  • community (bool) – Whether the guild should be a Community guild. If set to True, both rules_channel and public_updates_channel parameters are required.

  • afk_channel (Optional[VoiceChannel]) – The new channel that is the AFK channel. Could be None for no AFK channel.

  • afk_timeout (int) – The number of seconds until someone is moved to the AFK channel.

  • owner (Member) – The new owner of the guild to transfer ownership to. Note that you must be owner of the guild to do this.

  • verification_level (VerificationLevel) – The new verification level for the guild.

  • default_notifications (NotificationLevel) – The new default notification level for the guild.

  • explicit_content_filter (ContentFilter) – The new explicit content filter for the guild.

  • vanity_code (str) – The new vanity code for the guild.

  • system_channel (Optional[TextChannel]) – The new channel that is used for the system channel. Could be None for no system channel.

  • system_channel_flags (SystemChannelFlags) – The new system channel settings to use with the new system channel.

  • preferred_locale (str) – The new preferred locale for the guild. Used as the primary language in the guild. If set, this must be an ISO 639 code, e.g. en-US or ja or zh-CN.

  • rules_channel (Optional[TextChannel]) – The new channel that is used for rules. This is only available to guilds that contain PUBLIC in Guild.features. Could be None for no rules channel.

  • public_updates_channel (Optional[TextChannel]) – The new channel that is used for public updates from Discord. This is only available to guilds that contain PUBLIC in Guild.features. Could be None for no public updates channel.

  • premium_progress_bar_enabled (bool) – Whether the guild should have premium progress bar enabled.

  • disable_invites (bool) – Whether the guild should have server invites enabled or disabled.

  • reason (Optional[str]) – The reason for editing this guild. Shows up on the audit log.

Raises:
  • Forbidden – You do not have permissions to edit the guild.

  • HTTPException – Editing the guild failed.

  • InvalidArgument – The image format passed in to icon is invalid. It must be PNG or JPG. This is also raised if you are not the owner of the guild and request an ownership transfer.

Returns:

The newly updated guild. Note that this has the same limitations as mentioned in Client.fetch_guild() and may not have full data.

Return type:

Guild

await fetch_channels()[source]#

This function is a coroutine.

Retrieves all abc.GuildChannel that the guild has.

Note

This method is an API call. For general usage, consider channels instead.

New in version 1.2.

Returns:

All channels in the guild.

Return type:

Sequence[abc.GuildChannel]

Raises:
await active_threads()[source]#

This function is a coroutine.

Returns a list of active Thread that the client can access.

This includes both private and public threads.

New in version 2.0.

Returns:

The active threads

Return type:

List[Thread]

Raises:

HTTPException – The request to get the active threads failed.

await fetch_member(member_id, /)[source]#

This function is a coroutine.

Retrieves a Member from a guild ID, and a member ID.

Note

This method is an API call. If you have Intents.members and member cache enabled, consider get_member() instead.

Parameters:

member_id (int) – The member’s ID to fetch from.

Returns:

The member from the member ID.

Return type:

Member

Raises:
await fetch_ban(user)[source]#

This function is a coroutine.

Retrieves the BanEntry for a user.

You must have the ban_members permission to get this information.

Parameters:

user (abc.Snowflake) – The user to get ban information from.

Returns:

The BanEntry object for the specified user.

Return type:

BanEntry

Raises:
  • Forbidden – You do not have proper permissions to get the information.

  • NotFound – This user is not banned.

  • HTTPException – An error occurred while fetching the information.

await fetch_channel(channel_id, /)[source]#

This function is a coroutine.

Retrieves a abc.GuildChannel or Thread with the specified ID.

Note

This method is an API call. For general usage, consider get_channel_or_thread() instead.

New in version 2.0.

Returns:

The channel from the ID.

Return type:

Union[abc.GuildChannel, Thread]

Raises:
  • InvalidData – An unknown channel type was received from Discord or the guild the channel belongs to is not the same as the one in this object points to.

  • HTTPException – Retrieving the channel failed.

  • NotFound – Invalid Channel ID.

  • Forbidden – You do not have permission to fetch this channel.

Parameters:

channel_id (int) –

bans(limit=None, before=None, after=None)[source]#

This function is a coroutine.

Retrieves an AsyncIterator that enables receiving the guild’s bans. In order to use this, you must have the ban_members permission.

Changed in version 2.0: The limit, before. and after parameters were added. Now returns a BanIterator instead of a list of BanEntry objects.

All parameters are optional.

Parameters:
  • limit (Optional[int]) – The number of bans to retrieve. Defaults to 1000.

  • before (Optional[Union[abc.Snowflake, datetime.datetime]]) – Retrieve bans before this date or object. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time.

  • after (Optional[Union[abc.Snowflake, datetime.datetime]]) – Retrieve bans after this date or object. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time.

Yields:

BanEntry – The ban entry for the ban.

Raises:
  • Forbidden – You do not have proper permissions to get the information.

  • HTTPException – An error occurred while fetching the information.

Examples

Usage

async for ban in guild.bans(limit=150):
    print(ban.user.name)

Flattening into a list

bans = await guild.bans(limit=150).flatten()
# bans is now a list of BanEntry...
Return type:

BanIterator

await prune_members(*, days, compute_prune_count=True, roles=..., reason=None)[source]#

This function is a coroutine.

Prunes the guild from its inactive members.

The inactive members are denoted if they have not logged on in days number of days and have no roles.

You must have the kick_members permission to use this.

To check how many members you would prune without actually pruning, see the estimate_pruned_members() function.

To prune members that have specific roles see the roles parameter.

Changed in version 1.4: The roles keyword-only parameter was added.

Parameters:
  • days (int) – The number of days before counting as inactive.

  • reason (Optional[str]) – The reason for doing this action. Shows up on the audit log.

  • compute_prune_count (bool) – Whether to compute the prune count. This defaults to True which makes it prone to timeouts in very large guilds. In order to prevent timeouts, you must set this to False. If this is set to False, then this function will always return None.

  • roles (List[abc.Snowflake]) – A list of abc.Snowflake that represent roles to include in the pruning process. If a member has a role that is not specified, they’ll be excluded.

Raises:
Returns:

The number of members pruned. If compute_prune_count is False then this returns None.

Return type:

Optional[int]

await templates()[source]#

This function is a coroutine.

Gets the list of templates from this guild.

Requires manage_guild permissions.

New in version 1.7.

Returns:

The templates for this guild.

Return type:

List[Template]

Raises:

Forbidden – You don’t have permissions to get the templates.

await webhooks()[source]#

This function is a coroutine.

Gets the list of webhooks from this guild.

Requires manage_webhooks permissions.

Returns:

The webhooks for this guild.

Return type:

List[Webhook]

Raises:

Forbidden – You don’t have permissions to get the webhooks.

await estimate_pruned_members(*, days, roles=...)[source]#

This function is a coroutine.

Similar to prune_members() except instead of actually pruning members, it returns how many members it would prune from the guild had it been called.

Parameters:
  • days (int) – The number of days before counting as inactive.

  • roles (List[abc.Snowflake]) –

    A list of abc.Snowflake that represent roles to include in the estimate. If a member has a role that is not specified, they’ll be excluded.

    New in version 1.7.

Returns:

The number of members estimated to be pruned.

Return type:

int

Raises:
  • Forbidden – You do not have permissions to prune members.

  • HTTPException – An error occurred while fetching the prune members estimate.

  • InvalidArgument – An integer was not passed for days.

await invites()[source]#

This function is a coroutine.

Returns a list of all active instant invites from the guild.

You must have the manage_guild permission to get this information.

Returns:

The list of invites that are currently active.

Return type:

List[Invite]

Raises:
  • Forbidden – You do not have proper permissions to get the information.

  • HTTPException – An error occurred while fetching the information.

await create_template(*, name, description=...)[source]#

This function is a coroutine.

Creates a template for the guild.

You must have the manage_guild permission to do this.

New in version 1.7.

Parameters:
  • name (str) – The name of the template.

  • description (str) – The description of the template.

Return type:

Template

await create_integration(*, type, id)[source]#

This function is a coroutine.

Attaches an integration to the guild.

You must have the manage_guild permission to do this.

New in version 1.4.

Parameters:
  • type (str) – The integration type (e.g. Twitch).

  • id (int) – The integration ID.

Raises:
  • Forbidden – You do not have permission to create the integration.

  • HTTPException – The account could not be found.

Return type:

None

await integrations()[source]#

This function is a coroutine.

Returns a list of all integrations attached to the guild.

You must have the manage_guild permission to do this.

New in version 1.4.

Returns:

The list of integrations that are attached to the guild.

Return type:

List[Integration]

Raises:
  • Forbidden – You do not have permission to create the integration.

  • HTTPException – Fetching the integrations failed.

await fetch_stickers()[source]#

This function is a coroutine.

Retrieves a list of all Stickers for the guild.

New in version 2.0.

Note

This method is an API call. For general usage, consider stickers instead.

Raises:

HTTPException – An error occurred fetching the stickers.

Returns:

The retrieved stickers.

Return type:

List[GuildSticker]

await fetch_sticker(sticker_id, /)[source]#

This function is a coroutine.

Retrieves a custom Sticker from the guild.

New in version 2.0.

Note

This method is an API call. For general usage, consider iterating over stickers instead.

Parameters:

sticker_id (int) – The sticker’s ID.

Returns:

The retrieved sticker.

Return type:

GuildSticker

Raises:
  • NotFound – The sticker requested could not be found.

  • HTTPException – An error occurred fetching the sticker.

await create_sticker(*, name, description=None, emoji, file, reason=None)[source]#

This function is a coroutine.

Creates a Sticker for the guild.

You must have manage_emojis_and_stickers permission to do this.

New in version 2.0.

Parameters:
  • name (str) – The sticker name. Must be 2 to 30 characters.

  • description (Optional[str]) – The sticker’s description. If used, must be 2 to 100 characters.

  • emoji (str) – The name of a unicode emoji that represents the sticker’s expression.

  • file (File) – The file of the sticker to upload.

  • reason (str) – The reason for creating this sticker. Shows up on the audit log.

Returns:

The created sticker.

Return type:

GuildSticker

Raises:
  • Forbidden – You are not allowed to create stickers.

  • HTTPException – An error occurred creating a sticker.

  • TypeError – The parameters for the sticker are not correctly formatted.

await delete_sticker(sticker, *, reason=None)[source]#

This function is a coroutine.

Deletes the custom Sticker from the guild.

You must have manage_emojis_and_stickers permission to do this.

New in version 2.0.

Parameters:
  • sticker (abc.Snowflake) – The sticker you are deleting.

  • reason (Optional[str]) – The reason for deleting this sticker. Shows up on the audit log.

Raises:
  • Forbidden – You are not allowed to delete stickers.

  • HTTPException – An error occurred deleting the sticker.

Return type:

None

await fetch_emojis()[source]#

This function is a coroutine.

Retrieves all custom Emojis from the guild.

Note

This method is an API call. For general usage, consider emojis instead.

Raises:

HTTPException – An error occurred fetching the emojis.

Returns:

The retrieved emojis.

Return type:

List[Emoji]

await fetch_emoji(emoji_id, /)[source]#

This function is a coroutine.

Retrieves a custom Emoji from the guild.

Note

This method is an API call. For general usage, consider iterating over emojis instead.

Parameters:

emoji_id (int) – The emoji’s ID.

Returns:

The retrieved emoji.

Return type:

Emoji

Raises:
  • NotFound – The emoji requested could not be found.

  • HTTPException – An error occurred fetching the emoji.

await create_custom_emoji(*, name, image, roles=..., reason=None)[source]#

This function is a coroutine.

Creates a custom Emoji for the guild.

There is currently a limit of 50 static and animated emojis respectively per guild, unless the guild has the MORE_EMOJI feature which extends the limit to 200.

You must have the manage_emojis permission to do this.

Parameters:
  • name (str) – The emoji name. Must be at least 2 characters.

  • image (bytes) – The bytes-like object representing the image data to use. Only JPG, PNG and GIF images are supported.

  • roles (List[Role]) – A list of Roles that can use this emoji. Leave empty to make it available to everyone.

  • reason (Optional[str]) – The reason for creating this emoji. Shows up on the audit log.

Raises:
Returns:

The created emoji.

Return type:

Emoji

await delete_emoji(emoji, *, reason=None)[source]#

This function is a coroutine.

Deletes the custom Emoji from the guild.

You must have manage_emojis permission to do this.

Parameters:
  • emoji (abc.Snowflake) – The emoji you are deleting.

  • reason (Optional[str]) – The reason for deleting this emoji. Shows up on the audit log.

Raises:
Return type:

None

await fetch_roles()[source]#

This function is a coroutine.

Retrieves all Role that the guild has.

Note

This method is an API call. For general usage, consider roles instead.

New in version 1.3.

Returns:

All roles in the guild.

Return type:

List[Role]

Raises:

HTTPException – Retrieving the roles failed.

await create_role(*, name=..., permissions=..., color=..., colour=..., hoist=..., mentionable=..., reason=None)[source]#

This function is a coroutine.

Creates a Role for the guild.

All fields are optional.

You must have the manage_roles permission to do this.

Changed in version 1.6: Can now pass int to colour keyword-only parameter.

Parameters:
  • name (str) – The role name. Defaults to ‘new role’.

  • permissions (Permissions) – The permissions to have. Defaults to no permissions.

  • colour (Union[Colour, int]) – The colour for the role. Defaults to Colour.default(). This is aliased to color as well.

  • hoist (bool) – Indicates if the role should be shown separately in the member list. Defaults to False.

  • mentionable (bool) – Indicates if the role should be mentionable by others. Defaults to False.

  • reason (Optional[str]) – The reason for creating this role. Shows up on the audit log.

  • color (Colour | int) –

Returns:

The newly created role.

Return type:

Role

Raises:
await edit_role_positions(positions, *, reason=None)[source]#

This function is a coroutine.

Bulk edits a list of Role in the guild.

You must have the manage_roles permission to do this.

New in version 1.4.

Example:

positions = {
    bots_role: 1, # penultimate role
    tester_role: 2,
    admin_role: 6
}

await guild.edit_role_positions(positions=positions)
Parameters:
  • positions (Dict[Role, int]) – A dict of Role to int to change the positions of each given role.

  • reason (Optional[str]) – The reason for editing the role positions. Shows up on the audit log.

Returns:

A list of all the roles in the guild.

Return type:

List[Role]

Raises:
await kick(user, *, reason=None)[source]#

This function is a coroutine.

Kicks a user from the guild.

The user must meet the abc.Snowflake abc.

You must have the kick_members permission to do this.

Parameters:
  • user (abc.Snowflake) – The user to kick from their guild.

  • reason (Optional[str]) – The reason the user got kicked.

Raises:
Return type:

None

await ban(user, *, delete_message_seconds=None, delete_message_days=None, reason=None)[source]#

This function is a coroutine.

Bans a user from the guild.

The user must meet the abc.Snowflake abc.

You must have the ban_members permission to do this.

Parameters:
  • user (abc.Snowflake) – The user to ban from their guild.

  • delete_message_seconds (Optional[int]) – The number of seconds worth of messages to delete from the user in the guild. The minimum is 0 and the maximum is 604800 (i.e. 7 days). The default is 0.

  • delete_message_days (Optional[int]) – *Deprecated parameter*, same as delete_message_seconds but is used for days instead.

  • reason (Optional[str]) – The reason the user got banned.

Raises:
Return type:

None

await unban(user, *, reason=None)[source]#

This function is a coroutine.

Unbans a user from the guild.

The user must meet the abc.Snowflake abc.

You must have the ban_members permission to do this.

Parameters:
  • user (abc.Snowflake) – The user to unban.

  • reason (Optional[str]) – The reason for doing this action. Shows up on the audit log.

Raises:
Return type:

None

await vanity_invite()[source]#

This function is a coroutine.

Returns the guild’s special vanity invite.

The guild must have VANITY_URL in features.

You must have the manage_guild permission to use this as well.

Returns:

The special vanity invite. If None then the guild does not have a vanity invite set.

Return type:

Optional[Invite]

Raises:
  • Forbidden – You do not have the proper permissions to get this.

  • HTTPException – Retrieving the vanity invite failed.

await widget()[source]#

This function is a coroutine.

Returns the widget of the guild.

Note

The guild must have the widget enabled to get this information.

Returns:

The guild’s widget.

Return type:

Widget

Raises:
await edit_widget(*, enabled=..., channel=...)[source]#

This function is a coroutine.

Edits the widget of the guild.

You must have the manage_guild permission to use this

New in version 2.0.

Parameters:
  • enabled (bool) – Whether to enable the widget for the guild.

  • channel (Optional[Snowflake]) – The new widget channel. None removes the widget channel.

Raises:
Return type:

None

await chunk(*, cache=True)[source]#

This function is a coroutine.

Requests all members that belong to this guild. In order to use this, Intents.members() must be enabled.

This is a websocket operation and can be slow.

New in version 1.5.

Parameters:

cache (bool) – Whether to cache the members as well.

Raises:

ClientException – The members intent is not enabled.

Return type:

None

await query_members(query=None, *, limit=5, user_ids=None, presences=False, cache=True)[source]#

This function is a coroutine.

Request members that belong to this guild whose username starts with the query given.

This is a websocket operation and can be slow.

New in version 1.3.

Parameters:
  • query (Optional[str]) – The string that the username’s start with.

  • limit (int) – The maximum number of members to send back. This must be a number between 5 and 100.

  • presences (bool) –

    Whether to request for presences to be provided. This defaults to False.

    New in version 1.6.

  • cache (bool) – Whether to cache the members internally. This makes operations such as get_member() work for those that matched.

  • user_ids (Optional[List[int]]) –

    List of user IDs to search for. If the user ID is not in the guild then it won’t be returned.

    New in version 1.4.

Returns:

The list of members that have matched the query.

Return type:

List[Member]

Raises:
await change_voice_state(*, channel, self_mute=False, self_deaf=False)[source]#

This function is a coroutine.

Changes client’s voice state in the guild.

New in version 1.4.

Parameters:
  • channel (Optional[VoiceChannel]) – Channel the client wants to join. Use None to disconnect.

  • self_mute (bool) – Indicates if the client should be self-muted.

  • self_deaf (bool) – Indicates if the client should be self-deafened.

await welcome_screen()[source]#

This function is a coroutine.

Returns the WelcomeScreen of the guild.

The guild must have COMMUNITY in features.

You must have the manage_guild permission in order to get this.

New in version 2.0.

Returns:

The welcome screen of guild.

Return type:

WelcomeScreen

Raises:
  • Forbidden – You do not have the proper permissions to get this.

  • HTTPException – Retrieving the welcome screen failed somehow.

  • NotFound – The guild doesn’t have a welcome screen or community feature is disabled.

await edit_welcome_screen(**options)[source]#

This function is a coroutine.

A shorthand for WelcomeScreen.edit without fetching the welcome screen.

You must have the manage_guild permission in the guild to do this.

The guild must have COMMUNITY in Guild.features

Parameters:
  • description (Optional[str]) – The new description of welcome screen.

  • welcome_channels (Optional[List[WelcomeScreenChannel]]) – The welcome channels. The order of the channels would be same as the passed list order.

  • enabled (Optional[bool]) – Whether the welcome screen should be displayed.

  • reason (Optional[str]) – The reason that shows up on audit log.

Returns:

The edited welcome screen.

Return type:

WelcomeScreen

Raises:
  • HTTPException – Editing the welcome screen failed somehow.

  • Forbidden – You don’t have permissions to edit the welcome screen.

  • NotFound – This welcome screen does not exist.

await fetch_scheduled_events(*, with_user_count=True)[source]#

This function is a coroutine.

Returns a list of ScheduledEvent in the guild.

Note

This method is an API call. For general usage, consider scheduled_events instead.

Parameters:

with_user_count (Optional[bool]) – If the scheduled event should be fetched with the number of users that are interested in the events. Defaults to True.

Returns:

The fetched scheduled events.

Return type:

List[ScheduledEvent]

Raises:
await fetch_scheduled_event(event_id, /, *, with_user_count=True)[source]#

This function is a coroutine.

Retrieves a ScheduledEvent from event ID.

Note

This method is an API call. If you have Intents.scheduled_events, consider get_scheduled_event() instead.

Parameters:
  • event_id (int) – The event’s ID to fetch with.

  • with_user_count (Optional[bool]) – If the scheduled vent should be fetched with the number of users that are interested in the event. Defaults to True.

Returns:

The scheduled event from the event ID.

Return type:

Optional[ScheduledEvent]

Raises:
get_scheduled_event(event_id, /)[source]#

Returns a Scheduled Event with the given ID.

Parameters:

event_id (int) – The ID to search for.

Returns:

The scheduled event or None if not found.

Return type:

Optional[ScheduledEvent]

await create_scheduled_event(*, name, description=..., start_time, end_time=..., location, privacy_level=<ScheduledEventPrivacyLevel.guild_only: 2>, reason=None)[source]#

This function is a coroutine. Creates a scheduled event.

Parameters:
  • name (str) – The name of the scheduled event.

  • description (Optional[str]) – The description of the scheduled event.

  • start_time (datetime.datetime) – A datetime object of when the scheduled event is supposed to start.

  • end_time (Optional[datetime.datetime]) – A datetime object of when the scheduled event is supposed to end.

  • location (ScheduledEventLocation) – The location of where the event is happening.

  • privacy_level (ScheduledEventPrivacyLevel) – The privacy level of the event. Currently, the only possible value is ScheduledEventPrivacyLevel.guild_only, which is default, so there is no need to change this parameter.

  • reason (Optional[str]) – The reason to show in the audit log.

Returns:

The created scheduled event.

Return type:

Optional[ScheduledEvent]

Raises:
property scheduled_events#

A list of scheduled events in this guild.

await fetch_auto_moderation_rules()[source]#

This function is a coroutine.

Retrieves a list of auto moderation rules for this guild.

Returns:

The auto moderation rules for this guild.

Return type:

List[AutoModRule]

Raises:
  • HTTPException – Getting the auto moderation rules failed.

  • Forbidden – You do not have the Manage Guild permission.

await fetch_auto_moderation_rule(id)[source]#

This function is a coroutine.

Retrieves a AutoModRule from rule ID.

Returns:

The requested auto moderation rule.

Return type:

AutoModRule

Raises:
  • HTTPException – Getting the auto moderation rule failed.

  • Forbidden – You do not have the Manage Guild permission.

Parameters:

id (int) –

await create_auto_moderation_rule(*, name, event_type, trigger_type, trigger_metadata, actions, enabled=False, exempt_roles=None, exempt_channels=None, reason=None)[source]#

Creates an auto moderation rule.

Parameters:
  • name (str) – The name of the auto moderation rule.

  • event_type (AutoModEventType) – The type of event that triggers the rule.

  • trigger_type (AutoModTriggerType) – The rule’s trigger type.

  • trigger_metadata (AutoModTriggerMetadata) – The rule’s trigger metadata.

  • actions (List[AutoModAction]) – The actions to take when the rule is triggered.

  • enabled (bool) – Whether the rule is enabled.

  • exempt_roles (List[abc.Snowflake]) – A list of roles that are exempt from the rule.

  • exempt_channels (List[abc.Snowflake]) – A list of channels that are exempt from the rule.

  • reason (Optional[str]) – The reason for creating the rule. Shows up in the audit log.

Returns:

The new auto moderation rule.

Return type:

AutoModRule

Raises:
  • HTTPException – Creating the auto moderation rule failed.

  • Forbidden – You do not have the Manage Guild permission.

class discord.BanEntry#

A namedtuple which represents a ban returned from bans().

reason#

The reason this user was banned.

Type:

Optional[str]

user#

The User that was banned.

Type:

User

class discord.Member(*, data, guild, state)[source]#

Represents a Discord member to a Guild.

This implements a lot of the functionality of User.

x == y

Checks if two members are equal. Note that this works with User instances too.

x != y

Checks if two members are not equal. Note that this works with User instances too.

hash(x)

Returns the member’s hash.

str(x)

Returns the member’s name with the discriminator.

joined_at#

An aware datetime object that specifies the date and time in UTC that the member joined the guild. If the member left and rejoined the guild, this will be the latest date. In certain cases, this can be None.

Type:

Optional[datetime.datetime]

activities#

The activities that the user is currently doing.

Note

Due to a Discord API limitation, a user’s Spotify activity may not appear if they are listening to a song with a title longer than 128 characters.

Type:

Tuple[Union[BaseActivity, Spotify]]

guild#

The guild that the member belongs to.

Type:

Guild

nick#

The guild specific nickname of the user.

Type:

Optional[str]

pending#

Whether the member is pending member verification.

New in version 1.6.

Type:

bool

premium_since#

An aware datetime object that specifies the date and time in UTC when the member used their “Nitro boost” on the guild, if available. This could be None.

Type:

Optional[datetime.datetime]

communication_disabled_until#

An aware datetime object that specifies the date and time in UTC when the member will be removed from timeout.

New in version 2.0.

Type:

Optional[datetime.datetime]

Parameters:
  • data (MemberWithUser) –

  • guild (Guild) –

  • state (ConnectionState) –

async for ... in history(*, limit=100, before=None, after=None, around=None, oldest_first=None)#

Returns an AsyncIterator that enables receiving the destination’s message history.

You must have read_message_history permissions to use this.

Parameters:
  • limit (Optional[int]) – The number of messages to retrieve. If None, retrieves every message in the channel. Note, however, that this would make it a slow operation.

  • before (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages before this date or message. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time.

  • after (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages after this date or message. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time.

  • around (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages around this date or message. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time. When using this argument, the maximum limit is 101. Note that if the limit is an even number, then this will return at most limit + 1 messages.

  • oldest_first (Optional[bool]) – If set to True, return messages in oldest->newest order. Defaults to True if after is specified, otherwise False.

Yields:

Message – The message with the message data parsed.

Raises:
  • Forbidden – You do not have permissions to get channel message history.

  • HTTPException – The request to get message history failed.

Examples

Usage

counter = 0
async for message in channel.history(limit=200):
    if message.author == client.user:
        counter += 1

Flattening into a list:

messages = await channel.history(limit=123).flatten()
# messages is now a list of Message...

All parameters are optional.

Return type:

HistoryIterator

async with typing()#

Returns a context manager that allows you to type for an indefinite period of time.

This is useful for denoting long computations in your bot.

Note

This is both a regular context manager and an async context manager. This means that both with and async with work with this.

Example Usage:

async with channel.typing():
    # simulate something heavy
    await asyncio.sleep(10)

await channel.send('done!')
Return type:

Typing

property name#

Equivalent to User.name

property id#

Equivalent to User.id

property discriminator#

Equivalent to User.discriminator

property bot#

Equivalent to User.bot

property system#

Equivalent to User.system

property created_at#

Equivalent to User.created_at

property default_avatar#

Equivalent to User.default_avatar

property avatar#

Equivalent to User.avatar

property dm_channel#

Equivalent to User.dm_channel

await create_dm()#

This function is a coroutine.

Creates a DMChannel with this user.

This should be rarely called, as this is done transparently for most people.

Returns:

The channel that was created.

Return type:

DMChannel

property mutual_guilds#

Equivalent to User.mutual_guilds

property public_flags#

Equivalent to User.public_flags

property banner#

Equivalent to User.banner

property accent_color#

Equivalent to User.accent_color

property accent_colour#

Equivalent to User.accent_colour

property raw_status#

The member’s overall status as a string value.

New in version 1.5.

Return type:

str

property status#

The member’s overall status. If the value is unknown, then it will be a str instead.

Return type:

Status

property mobile_status#

The member’s status on a mobile device, if applicable.

Return type:

Status

property desktop_status#

The member’s status on the desktop client, if applicable.

Return type:

Status

property web_status#

The member’s status on the web client, if applicable.

Return type:

Status

is_on_mobile()[source]#

A helper function that determines if a member is active on a mobile device.

Return type:

bool

property colour#

A property that returns a colour denoting the rendered colour for the member. If the default colour is the one rendered then an instance of Colour.default() is returned.

There is an alias for this named color.

Return type:

Colour

property color#

A property that returns a color denoting the rendered color for the member. If the default color is the one rendered then an instance of Colour.default() is returned.

There is an alias for this named colour.

Return type:

Colour

property roles#

A list of Role that the member belongs to. Note that the first element of this list is always the default @everyone’ role.

These roles are sorted by their position in the role hierarchy.

property mention#

Returns a string that allows you to mention the member.

Return type:

str

property display_name#

Returns the user’s display name.

For regular users this is just their username, but if they have a guild specific nickname then that is returned instead.

Return type:

str

property display_avatar#

Returns the member’s display avatar.

For regular members this is just their avatar, but if they have a guild specific avatar then that is returned instead.

New in version 2.0.

Return type:

Asset

property guild_avatar#

Returns an Asset for the guild avatar the member has. If unavailable, None is returned.

New in version 2.0.

Return type:

Asset | None

property activity#

Returns the primary activity the user is currently doing. Could be None if no activity is being done.

Note

Due to a Discord API limitation, this may be None if the user is listening to a song on Spotify with a title longer than 128 characters.

Note

A user may have multiple activities, these can be accessed under activities.

Return type:

ActivityTypes | None

mentioned_in(message)[source]#

Checks if the member is mentioned in the specified message.

Parameters:

message (Message) – The message to check if you’re mentioned in.

Returns:

Indicates if the member is mentioned in the message.

Return type:

bool

property top_role#

Returns the member’s highest role.

This is useful for figuring where a member stands in the role hierarchy chain.

Return type:

Role

property guild_permissions#

Returns the member’s guild permissions.

This only takes into consideration the guild permissions and not most of the implied permissions or any of the channel permission overwrites. For 100% accurate permission calculation, please use abc.GuildChannel.permissions_for().

This does take into consideration guild ownership and the administrator implication.

Return type:

Permissions

property voice#

Returns the member’s current voice state.

Return type:

VoiceState | None

property timed_out#

Returns whether the member is timed out.

New in version 2.0.

Return type:

bool

await ban(*, delete_message_seconds=None, delete_message_days=None, reason=None)[source]#

This function is a coroutine.

Bans this member. Equivalent to Guild.ban().

Parameters:
  • delete_message_seconds (int | None) –

  • delete_message_days (Literal[(0, 1, 2, 3, 4, 5, 6, 7)] | None) –

  • reason (str | None) –

Return type:

None

await unban(*, reason=None)[source]#

This function is a coroutine.

Unbans this member. Equivalent to Guild.unban().

Parameters:

reason (str | None) –

Return type:

None

await kick(*, reason=None)[source]#

This function is a coroutine.

Kicks this member. Equivalent to Guild.kick().

Parameters:

reason (str | None) –

Return type:

None

await edit(*, nick=..., mute=..., deafen=..., suppress=..., roles=..., voice_channel=..., reason=None, communication_disabled_until=...)[source]#

This function is a coroutine.

Edits the member’s data.

Depending on the parameter passed, this requires different permissions listed below:

All parameters are optional.

Changed in version 1.1: Can now pass None to voice_channel to kick a member from voice.

Changed in version 2.0: The newly member is now optionally returned, if applicable.

Parameters:
  • nick (Optional[str]) – The member’s new nickname. Use None to remove the nickname.

  • mute (bool) – Indicates if the member should be guild muted or un-muted.

  • deafen (bool) – Indicates if the member should be guild deafened or un-deafened.

  • suppress (bool) –

    Indicates if the member should be suppressed in stage channels.

    New in version 1.7.

  • roles (List[Role]) – The member’s new list of roles. This replaces the roles.

  • voice_channel (Optional[VoiceChannel]) – The voice channel to move the member to. Pass None to kick them from voice.

  • reason (Optional[str]) – The reason for editing this member. Shows up on the audit log.

  • communication_disabled_until (Optional[datetime.datetime]) –

    Temporarily puts the member in timeout until this time. If the value is None, then the user is removed from timeout.

    New in version 2.0.

Returns:

The newly updated member, if applicable. This is only returned when certain fields are updated.

Return type:

Optional[Member]

Raises:
  • Forbidden – You do not have the proper permissions to the action requested.

  • HTTPException – The operation failed.

await timeout(until, *, reason=None)[source]#

This function is a coroutine.

Applies a timeout to a member in the guild until a set datetime.

You must have the moderate_members permission to timeout a member.

Parameters:
  • until (datetime.datetime) – The date and time to timeout the member for. If this is None then the member is removed from timeout.

  • reason (Optional[str]) – The reason for doing this action. Shows up on the audit log.

Raises:
  • Forbidden – You do not have permissions to timeout members.

  • HTTPException – An error occurred doing the request.

Return type:

None

await timeout_for(duration, *, reason=None)[source]#

This function is a coroutine.

Applies a timeout to a member in the guild for a set duration. A shortcut method for timeout(), and equivalent to timeout(until=datetime.utcnow() + duration, reason=reason).

You must have the moderate_members permission to timeout a member.

Parameters:
  • duration (datetime.timedelta) – The duration to timeout the member for.

  • reason (Optional[str]) – The reason for doing this action. Shows up on the audit log.

Raises:
  • Forbidden – You do not have permissions to timeout members.

  • HTTPException – An error occurred doing the request.

Return type:

None

await remove_timeout(*, reason=None)[source]#

This function is a coroutine.

Removes the timeout from a member.

You must have the moderate_members permission to remove the timeout.

This is equivalent to calling timeout() and passing None to the until parameter.

Parameters:

reason (Optional[str]) – The reason for doing this action. Shows up on the audit log.

Raises:
  • Forbidden – You do not have permissions to remove the timeout.

  • HTTPException – An error occurred doing the request.

Return type:

None

await request_to_speak()[source]#

This function is a coroutine.

Request to speak in the connected channel.

Only applies to stage channels.

Note

Requesting members that are not the client is equivalent to edit providing suppress as False.

New in version 1.7.

Raises:
  • Forbidden – You do not have the proper permissions to the action requested.

  • HTTPException – The operation failed.

Return type:

None

await move_to(channel, *, reason=None)[source]#

This function is a coroutine.

Moves a member to a new voice channel (they must be connected first).

You must have the move_members permission to use this.

This raises the same exceptions as edit().

Changed in version 1.1: Can now pass None to kick a member from voice.

Parameters:
  • channel (Optional[VoiceChannel]) – The new voice channel to move the member to. Pass None to kick them from voice.

  • reason (Optional[str]) – The reason for doing this action. Shows up on the audit log.

Return type:

None

await add_roles(*roles, reason=None, atomic=True)[source]#

This function is a coroutine.

Gives the member a number of Roles.

You must have the manage_roles permission to use this, and the added Roles must appear lower in the list of roles than the highest role of the member.

Parameters:
  • *roles (abc.Snowflake) – An argument list of abc.Snowflake representing a Role to give to the member.

  • reason (Optional[str]) – The reason for adding these roles. Shows up on the audit log.

  • atomic (bool) – Whether to atomically add roles. This will ensure that multiple operations will always be applied regardless of the current state of the cache.

Raises:
Return type:

None

can_send(*objects)#

Returns a bool indicating whether you have the permissions to send the object(s).

Returns:

Indicates whether you have the permissions to send the object(s).

Return type:

bool

Raises:

TypeError – An invalid type has been passed.

await fetch_message(id, /)#

This function is a coroutine.

Retrieves a single Message from the destination.

Parameters:

id (int) – The message ID to look for.

Returns:

The message asked for.

Return type:

Message

Raises:
  • NotFound – The specified message was not found.

  • Forbidden – You do not have the permissions required to get a message.

  • HTTPException – Retrieving the message failed.

property jump_url#

Equivalent to User.jump_url

await pins()#

This function is a coroutine.

Retrieves all messages that are currently pinned in the channel.

Note

Due to a limitation with the Discord API, the Message objects returned by this method do not contain complete Message.reactions data.

Returns:

The messages that are currently pinned.

Return type:

List[Message]

Raises:

HTTPException – Retrieving the pinned messages failed.

await remove_roles(*roles, reason=None, atomic=True)[source]#

This function is a coroutine.

Removes Roles from this member.

You must have the manage_roles permission to use this, and the removed Roles must appear lower in the list of roles than the highest role of the member.

Parameters:
  • *roles (abc.Snowflake) – An argument list of abc.Snowflake representing a Role to remove from the member.

  • reason (Optional[str]) – The reason for removing these roles. Shows up on the audit log.

  • atomic (bool) – Whether to atomically remove roles. This will ensure that multiple operations will always be applied regardless of the current state of the cache.

Raises:
  • Forbidden – You do not have permissions to remove these roles.

  • HTTPException – Removing the roles failed.

Return type:

None

await send(content=None, *, tts=None, embed=None, embeds=None, file=None, files=None, stickers=None, delete_after=None, nonce=None, allowed_mentions=None, reference=None, mention_author=None, view=None, suppress=None)#

This function is a coroutine.

Sends a message to the destination with the content given.

The content must be a type that can convert to a string through str(content). If the content is set to None (the default), then the embed parameter must be provided.

To upload a single file, the file parameter should be used with a single File object. To upload multiple files, the files parameter should be used with a list of File objects. Specifying both parameters will lead to an exception.

To upload a single embed, the embed parameter should be used with a single Embed object. To upload multiple embeds, the embeds parameter should be used with a list of Embed objects. Specifying both parameters will lead to an exception.

Parameters:
  • content (Optional[str]) – The content of the message to send.

  • tts (bool) – Indicates if the message should be sent using text-to-speech.

  • embed (Embed) – The rich embed for the content.

  • file (File) – The file to upload.

  • files (List[File]) – A list of files to upload. Must be a maximum of 10.

  • nonce (int) – The nonce to use for sending this message. If the message was successfully sent, then the message will have a nonce with this value.

  • delete_after (float) – If provided, the number of seconds to wait in the background before deleting the message we just sent. If the deletion fails, then it is silently ignored.

  • allowed_mentions (AllowedMentions) –

    Controls the mentions being processed in this message. If this is passed, then the object is merged with allowed_mentions. The merging behaviour only overrides attributes that have been explicitly passed to the object, otherwise it uses the attributes set in allowed_mentions. If no object is passed at all then the defaults given by allowed_mentions are used instead.

    New in version 1.4.

  • reference (Union[Message, MessageReference, PartialMessage]) –

    A reference to the Message to which you are replying, this can be created using to_reference() or passed directly as a Message. You can control whether this mentions the author of the referenced message using the replied_user attribute of allowed_mentions or by setting mention_author.

    New in version 1.6.

  • mention_author (Optional[bool]) –

    If set, overrides the replied_user attribute of allowed_mentions.

    New in version 1.6.

  • view (discord.ui.View) – A Discord UI View to add to the message.

  • embeds (List[Embed]) –

    A list of embeds to upload. Must be a maximum of 10.

    New in version 2.0.

  • stickers (Sequence[Union[GuildSticker, StickerItem]]) –

    A list of stickers to upload. Must be a maximum of 3.

    New in version 2.0.

  • suppress (bool) – Whether to suppress embeds for the message.

Returns:

The message that was sent.

Return type:

Message

Raises:
await trigger_typing()#

This function is a coroutine.

Triggers a typing indicator to the destination.

Typing indicator will go away after 10 seconds, or after a message is sent.

Return type:

None

get_role(role_id, /)[source]#

Returns a role with the given ID from roles which the member has.

New in version 2.0.

Parameters:

role_id (int) – The ID to search for.

Returns:

The role or None if not found in the member’s roles.

Return type:

Optional[Role]

class discord.Template(*, state, data)[source]#

Represents a Discord template.

New in version 1.4.

code#

The template code.

Type:

str

uses#

How many times the template has been used.

Type:

int

name#

The name of the template.

Type:

str

description#

The description of the template.

Type:

str

creator#

The creator of the template.

Type:

User

created_at#

An aware datetime in UTC representing when the template was created.

Type:

datetime.datetime

updated_at#

An aware datetime in UTC representing when the template was last updated. This is referred to as “last synced” in the official Discord client.

Type:

datetime.datetime

source_guild#

The source guild.

Type:

Guild

is_dirty#

Whether the template has unsynced changes.

New in version 2.0.

Type:

Optional[bool]

Parameters:
  • state (ConnectionState) –

  • data (Template) –

await create_guild(name, icon=None)[source]#

This function is a coroutine.

Creates a Guild using the template.

Bot accounts in more than 10 guilds are not allowed to create guilds.

Parameters:
Returns:

The guild created. This is not the same guild that is added to cache.

Return type:

Guild

Raises:
await sync()[source]#

This function is a coroutine.

Sync the template to the guild’s current state.

You must have the manage_guild permission in the source guild to do this.

New in version 1.7.

Changed in version 2.0: The template is no longer synced in-place, instead it is returned.

Returns:

The newly synced template.

Return type:

Template

Raises:
  • HTTPException – Syncing the template failed.

  • Forbidden – You don’t have permissions to sync the template.

  • NotFound – This template does not exist.

await edit(*, name=..., description=...)[source]#

This function is a coroutine.

Edit the template metadata.

You must have the manage_guild permission in the source guild to do this.

New in version 1.7.

Changed in version 2.0: The template is no longer edited in-place, instead it is returned.

Parameters:
  • name (str) – The template’s new name.

  • description (Optional[str]) – The template’s new description.

Returns:

The newly edited template.

Return type:

Template

Raises:
  • HTTPException – Editing the template failed.

  • Forbidden – You don’t have permissions to edit the template.

  • NotFound – This template does not exist.

await delete()[source]#

This function is a coroutine.

Delete the template.

You must have the manage_guild permission in the source guild to do this.

New in version 1.7.

Raises:
  • HTTPException – Deleting the template failed.

  • Forbidden – You don’t have permissions to delete the template.

  • NotFound – This template does not exist.

Return type:

None

property url#

The template url.

New in version 2.0.

Return type:

str

class discord.AutoModRule(*, state, data)[source]#

Represents a guild’s auto moderation rule.

New in version 2.0.

x == y

Checks if two rules are equal.

x != y

Checks if two rules are not equal.

hash(x)

Returns the rule’s hash.

str(x)

Returns the rule’s name.

id#

The rule’s ID.

Type:

int

name#

The rule’s name.

Type:

str

creator_id#

The ID of the user who created this rule.

Type:

int

event_type#

Indicates in what context the rule is checked.

Type:

AutoModEventType

trigger_type#

Indicates what type of information is checked to determine whether the rule is triggered.

Type:

AutoModTriggerType

trigger_metadata#

The rule’s trigger metadata.

Type:

AutoModTriggerMetadata

actions#

The actions to perform when the rule is triggered.

Type:

List[AutoModAction]

enabled#

Whether this rule is enabled.

Type:

bool

exempt_role_ids#

The IDs of the roles that are exempt from this rule.

Type:

List[int]

exempt_channel_ids#

The IDs of the channels that are exempt from this rule.

Type:

List[int]

Parameters:
  • state (ConnectionState) –

  • data (AutoModRule) –

property guild#

The guild this rule belongs to.

property creator#

The member who created this rule.

property exempt_roles#

The roles that are exempt from this rule.

If a role is not found in the guild’s cache, then it will be returned as an Object.

property exempt_channels#

The channels that are exempt from this rule.

If a channel is not found in the guild’s cache, then it will be returned as an Object.

await delete(reason=None)[source]#

This function is a coroutine.

Deletes this rule.

Parameters:

reason (Optional[str]) – The reason for deleting this rule. Shows up in the audit log.

Raises:
Return type:

None

await edit(*, name=..., event_type=..., trigger_metadata=..., actions=..., enabled=..., exempt_roles=..., exempt_channels=..., reason=None)[source]#

This function is a coroutine.

Edits this rule.

Parameters:
  • name (str) – The rule’s new name.

  • event_type (AutoModEventType) – The new context in which the rule is checked.

  • trigger_metadata (AutoModTriggerMetadata) – The new trigger metadata.

  • actions (List[AutoModAction]) – The new actions to perform when the rule is triggered.

  • enabled (bool) – Whether this rule is enabled.

  • exempt_roles (List[Snowflake]) – The roles that will be exempt from this rule.

  • exempt_channels (List[Snowflake]) – The channels that will be exempt from this rule.

  • reason (Optional[str]) – The reason for editing this rule. Shows up in the audit log.

Returns:

The newly updated rule, if applicable. This is only returned when fields are updated.

Return type:

Optional[AutoModRule]

Raises:

Invites#

class discord.PartialInviteGuild(state, data, id)[source]#

Represents a “partial” invite guild.

This model will be given when the user is not part of the guild the Invite resolves to.

x == y

Checks if two partial guilds are the same.

x != y

Checks if two partial guilds are not the same.

hash(x)

Return the partial guild’s hash.

str(x)

Returns the partial guild’s name.

name#

The partial guild’s name.

Type:

str

id#

The partial guild’s ID.

Type:

int

verification_level#

The partial guild’s verification level.

Type:

VerificationLevel

features#

A list of features the guild has. See Guild.features for more information.

Type:

List[str]

description#

The partial guild’s description.

Type:

Optional[str]

Parameters:
  • state (ConnectionState) –

  • data (InviteGuild) –

  • id (int) –

property created_at#

Returns the guild’s creation time in UTC.

Return type:

datetime

property icon#

Returns the guild’s icon asset, if available.

Return type:

Asset | None

property banner#

Returns the guild’s banner asset, if available.

Return type:

Asset | None

property splash#

Returns the guild’s invite splash asset, if available.

Return type:

Asset | None

class discord.PartialInviteChannel(data)[source]#

Represents a “partial” invite channel.

This model will be given when the user is not part of the guild the Invite resolves to.

x == y

Checks if two partial channels are the same.

x != y

Checks if two partial channels are not the same.

hash(x)

Return the partial channel’s hash.

str(x)

Returns the partial channel’s name.

name#

The partial channel’s name.

Type:

str

id#

The partial channel’s ID.

Type:

int

type#

The partial channel’s type.

Type:

ChannelType

Parameters:

data (PartialChannel) –

property mention#

The string that allows you to mention the channel.

Return type:

str

property created_at#

Returns the channel’s creation time in UTC.

Return type:

datetime

class discord.Invite(*, state, data, guild=None, channel=None)[source]#

Represents a Discord Guild or abc.GuildChannel invite.

Depending on the way this object was created, some of the attributes can have a value of None.

x == y

Checks if two invites are equal.

x != y

Checks if two invites are not equal.

hash(x)

Returns the invite hash.

str(x)

Returns the invite URL.

The following table illustrates what methods will obtain the attributes:

If it’s not in the table above then it is available by all methods.

max_age#

How long before the invite expires in seconds. A value of 0 indicates that it doesn’t expire.

Type:

int

code#

The URL fragment used for the invite.

Type:

str

guild#

The guild the invite is for. Can be None if it’s from a group direct message.

Type:

Optional[Union[Guild, Object, PartialInviteGuild]]

revoked#

Indicates if the invite has been revoked.

Type:

bool

created_at#

An aware UTC datetime object denoting the time the invite was created.

Type:

datetime.datetime

temporary#

Indicates that the invite grants temporary membership. If True, members who joined via this invite will be kicked upon disconnect.

Type:

bool

uses#

How many times the invite has been used.

Type:

int

max_uses#

How many times the invite can be used. A value of 0 indicates that it has unlimited uses.

Type:

int

inviter#

The user who created the invite.

Type:

Optional[User]

approximate_member_count#

The approximate number of members in the guild.

Type:

Optional[int]

approximate_presence_count#

The approximate number of members currently active in the guild. This includes idle, dnd, online, and invisible members. Offline members are excluded.

Type:

Optional[int]

expires_at#

The expiration date of the invite. If the value is None when received through Client.fetch_invite with with_expiration enabled, the invite will never expire.

New in version 2.0.

Type:

Optional[datetime.datetime]

channel#

The channel the invite is for.

Type:

Union[abc.GuildChannel, Object, PartialInviteChannel]

target_type#

The type of target for the voice channel invite.

New in version 2.0.

Type:

InviteTarget

target_user#

The user whose stream to display for this invite, if any.

New in version 2.0.

Type:

Optional[User]

target_application#

The embedded application the invite targets, if any.

New in version 2.0.

Type:

Optional[PartialAppInfo]

scheduled_event#

The scheduled event linked with the invite.

Type:

Optional[ScheduledEvent]

Parameters:
property id#

Returns the proper code portion of the invite.

Return type:

str

property url#

A property that retrieves the invite URL.

Return type:

str

await delete(*, reason=None)[source]#

This function is a coroutine.

Revokes the instant invite.

You must have the manage_channels permission to do this.

Parameters:

reason (Optional[str]) – The reason for deleting this invite. Shows up on the audit log.

Raises:
  • Forbidden – You do not have permissions to revoke invites.

  • NotFound – The invite is invalid or expired.

  • HTTPException – Revoking the invite failed.

set_scheduled_event(event)[source]#

Links the given scheduled event to this invite.

Note

Scheduled events aren’t actually associated with invites on the API. Any guild channel invite can have an event attached to it. Using abc.GuildChannel.create_invite(), Client.fetch_invite(), or this method, you can link scheduled events.

New in version 2.0.

Parameters:

event (ScheduledEvent) – The scheduled event object to link.

Return type:

None

Role#

class discord.Role(*, guild, state, data)[source]#

Represents a Discord role in a Guild.

x == y

Checks if two roles are equal.

x != y

Checks if two roles are not equal.

x > y

Checks if a role is higher than another in the hierarchy.

x < y

Checks if a role is lower than another in the hierarchy.

x >= y

Checks if a role is higher or equal to another in the hierarchy.

x <= y

Checks if a role is lower or equal to another in the hierarchy.

hash(x)

Return the role’s hash.

str(x)

Returns the role’s name.

id#

The ID for the role.

Type:

int

name#

The name of the role.

Type:

str

guild#

The guild the role belongs to.

Type:

Guild

hoist#

Indicates if the role will be displayed separately from other members.

Type:

bool

position#

The position of the role. This number is usually positive. The bottom role has a position of 0.

Warning

Multiple roles can have the same position number. As a consequence of this, comparing via role position is prone to subtle bugs if checking for role hierarchy. The recommended and correct way to compare for roles in the hierarchy is using the comparison operators on the role objects themselves.

Type:

int

managed#

Indicates if the role is managed by the guild through some form of integrations such as Twitch.

Type:

bool

mentionable#

Indicates if the role can be mentioned by users.

Type:

bool

tags#

The role tags associated with this role.

Type:

Optional[RoleTags]

unicode_emoji#

The role’s unicode emoji. Only available to guilds that contain ROLE_ICONS in Guild.features.

New in version 2.0.

Type:

Optional[str]

Parameters:
  • guild (Guild) –

  • state (ConnectionState) –

  • data (Role) –

is_default()[source]#

Checks if the role is the default role.

Return type:

bool

is_bot_managed()[source]#

Whether the role is associated with a bot.

New in version 1.6.

Return type:

bool

is_premium_subscriber()[source]#

Whether the role is the premium subscriber, AKA “boost”, role for the guild.

New in version 1.6.

Return type:

bool

is_integration()[source]#

Whether the role is managed by an integration.

New in version 1.6.

Return type:

bool

is_assignable()[source]#

Whether the role is able to be assigned or removed by the bot.

New in version 2.0.

Return type:

bool

property permissions#

Returns the role’s permissions.

Return type:

Permissions

property colour#

Returns the role colour. An alias exists under color.

Return type:

Colour

property color#

Returns the role color. An alias exists under colour.

Return type:

Colour

property created_at#

Returns the role’s creation time in UTC.

Return type:

datetime

property mention#

Returns a string that allows you to mention a role.

Return type:

str

property members#

Returns all the members with this role.

property icon#

Returns the role’s icon asset, if available.

New in version 2.0.

Return type:

Asset | None

await edit(*, name=..., permissions=..., colour=..., color=..., hoist=..., mentionable=..., position=..., reason=..., icon=..., unicode_emoji=...)[source]#

This function is a coroutine.

Edits the role.

You must have the manage_roles permission to use this.

All fields are optional.

Changed in version 1.4: Can now pass int to colour keyword-only parameter.

Changed in version 2.0: Edits are no longer in-place, the newly edited role is returned instead. Added icon and unicode_emoji.

Parameters:
  • name (str) – The new role name to change to.

  • permissions (Permissions) – The new permissions to change to.

  • colour (Union[Colour, int]) – The new colour to change to. (aliased to color as well)

  • hoist (bool) – Indicates if the role should be shown separately in the member list.

  • mentionable (bool) – Indicates if the role should be mentionable by others.

  • position (int) – The new role’s position. This must be below your top role’s position, or it will fail.

  • reason (Optional[str]) – The reason for editing this role. Shows up on the audit log.

  • icon (Optional[bytes]) – A bytes-like object representing the icon. Only PNG/JPEG/WebP is supported. If this argument is passed, unicode_emoji is set to None. Only available to guilds that contain ROLE_ICONS in Guild.features. Could be None to denote removal of the icon.

  • unicode_emoji (Optional[str]) – The role’s unicode emoji. If this argument is passed, icon is set to None. Only available to guilds that contain ROLE_ICONS in Guild.features.

  • color (Colour | int) –

Returns:

The newly edited role.

Return type:

Role

Raises:
  • Forbidden – You do not have permissions to change the role.

  • HTTPException – Editing the role failed.

  • InvalidArgument – An invalid position was given or the default role was asked to be moved.

await delete(*, reason=None)[source]#

This function is a coroutine.

Deletes the role.

You must have the manage_roles permission to use this.

Parameters:

reason (Optional[str]) – The reason for deleting this role. Shows up on the audit log.

Raises:
Return type:

None

class discord.RoleTags(data)[source]#

Represents tags on a role.

A role tag is a piece of extra information attached to a managed role that gives it context for the reason the role is managed.

While this can be accessed, a useful interface is also provided in the Role and Guild classes as well.

New in version 1.6.

bot_id#

The bot’s user ID that manages this role.

Type:

Optional[int]

integration_id#

The integration ID that manages the role.

Type:

Optional[int]

Parameters:

data (RoleTags) –

is_bot_managed()[source]#

Whether the role is associated with a bot.

Return type:

bool

is_premium_subscriber()[source]#

Whether the role is the premium subscriber, AKA “boost”, role for the guild.

Return type:

bool

is_integration()[source]#

Whether the role is managed by an integration.

Return type:

bool

Scheduled Event#

class discord.ScheduledEvent(*, state, guild, creator, data)[source]#

Represents a Discord Guild Scheduled Event.

x == y

Checks if two scheduled events are equal.

x != y

Checks if two scheduled events are not equal.

hash(x)

Returns the scheduled event’s hash.

str(x)

Returns the scheduled event’s name.

New in version 2.0.

guild#

The guild where the scheduled event is happening.

Type:

Guild

name#

The name of the scheduled event.

Type:

str

description#

The description of the scheduled event.

Type:

Optional[str]

start_time#

The time when the event will start

Type:

datetime.datetime

end_time#

The time when the event is supposed to end.

Type:

Optional[datetime.datetime]

status#

The status of the scheduled event.

Type:

ScheduledEventStatus

location#

The location of the event. See ScheduledEventLocation for more information.

Type:

ScheduledEventLocation

subscriber_count#

The number of users that have marked themselves as interested in the event.

Type:

Optional[int]

creator_id#

The ID of the user who created the event. It may be None because events created before October 25th, 2021, haven’t had their creators tracked.

Type:

Optional[int]

creator#

The resolved user object of who created the event.

Type:

Optional[User]

privacy_level#

The privacy level of the event. Currently, the only possible value is ScheduledEventPrivacyLevel.guild_only, which is default, so there is no need to use this attribute.

Type:

ScheduledEventPrivacyLevel

Parameters:
  • state (ConnectionState) –

  • guild (Guild) –

  • creator (Member | None) –

  • data (ScheduledEventPayload) –

property created_at#

Returns the scheduled event’s creation time in UTC.

Return type:

datetime

property interested#

An alias to subscriber_count

Return type:

int | None

property url#

The url to reference the scheduled event.

Return type:

str

property cover#

Returns the scheduled event cover image asset, if available.

Return type:

Asset | None

await edit(*, reason=None, name=..., description=..., status=..., location=..., start_time=..., end_time=..., cover=..., privacy_level=<ScheduledEventPrivacyLevel.guild_only: 2>)[source]#

This function is a coroutine.

Edits the Scheduled Event’s data

All parameters are optional unless location.type is ScheduledEventLocationType.external, then end_time is required.

Will return a new ScheduledEvent object if applicable.

Parameters:
Returns:

The newly updated scheduled event object. This is only returned when certain fields are updated.

Return type:

Optional[ScheduledEvent]

Raises:
await delete()[source]#

This function is a coroutine.

Deletes the scheduled event.

Raises:
Return type:

None

await start(*, reason=None)[source]#

This function is a coroutine.

Starts the scheduled event. Shortcut from edit().

Note

This method can only be used if status is ScheduledEventStatus.scheduled.

Parameters:

reason (Optional[str]) – The reason to show in the audit log.

Returns:

The newly updated scheduled event object.

Return type:

Optional[ScheduledEvent]

Raises:
await complete(*, reason=None)[source]#

This function is a coroutine.

Ends/completes the scheduled event. Shortcut from edit().

Note

This method can only be used if status is ScheduledEventStatus.active.

Parameters:

reason (Optional[str]) – The reason to show in the audit log.

Returns:

The newly updated scheduled event object.

Return type:

Optional[ScheduledEvent]

Raises:
await cancel(*, reason=None)[source]#

This function is a coroutine.

Cancels the scheduled event. Shortcut from edit().

Note

This method can only be used if status is ScheduledEventStatus.scheduled.

Parameters:

reason (Optional[str]) – The reason to show in the audit log.

Returns:

The newly updated scheduled event object.

Return type:

Optional[ScheduledEvent]

Raises:
subscribers(*, limit=100, as_member=False, before=None, after=None)[source]#

Returns an AsyncIterator representing the users or members subscribed to the event.

The after and before parameters must represent member or user objects and meet the abc.Snowflake abc.

Note

Even is as_member is set to True, if the user is outside the guild, it will be a User object.

Parameters:
  • limit (Optional[int]) – The maximum number of results to return.

  • as_member (Optional[bool]) – Whether to fetch Member objects instead of user objects. There may still be User objects if the user is outside the guild.

  • before (Optional[Union[abc.Snowflake, datetime.datetime]]) – Retrieves users before this date or object. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time.

  • after (Optional[Union[abc.Snowflake, datetime.datetime]]) – Retrieves users after this date or object. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time.

Yields:

Union[User, Member] – The subscribed Member. If as_member is set to False or the user is outside the guild, it will be a User object.

Raises:

HTTPException – Fetching the subscribed users failed.

Examples

Usage

async for user in event.subscribers(limit=100):
    print(user.name)

Flattening into a list:

users = await event.subscribers(limit=100).flatten()
# users is now a list of User...

Getting members instead of user objects:

async for member in event.subscribers(limit=100, as_member=True):
    print(member.display_name)
Return type:

AsyncIterator

class discord.ScheduledEventLocation(*, state, value)[source]#

Represents a scheduled event’s location.

Setting the value to its corresponding type will set the location type automatically:

New in version 2.0.

value#

The actual location of the scheduled event.

Type:

Union[str, StageChannel, VoiceChannel, Object]

type#

The type of location.

Type:

ScheduledEventLocationType

Parameters:

Welcome Screen#

Methods
class discord.WelcomeScreen(data, guild)[source]#

Represents the welcome screen of a guild.

New in version 2.0.

description#

The description text displayed on the welcome screen.

Type:

str

welcome_channels#

A list of channels displayed on welcome screen.

Type:

List[WelcomeScreenChannel]

Parameters:
  • data (WelcomeScreen) –

  • guild (Guild) –

property enabled#

Indicates whether the welcome screen is enabled or not.

Return type:

bool

property guild#

The guild this welcome screen belongs to.

Return type:

Guild

await edit(**options)[source]#

This function is a coroutine.

Edits the welcome screen.

You must have the manage_guild permission in the guild to do this.

Parameters:
  • description (Optional[str]) – The new description of welcome screen.

  • welcome_channels (Optional[List[WelcomeScreenChannel]]) – The welcome channels. The order of the channels would be same as the passed list order.

  • enabled (Optional[bool]) – Whether the welcome screen should be displayed.

  • reason (Optional[str]) – The reason that shows up on Audit log.

Raises:
  • HTTPException – Editing the welcome screen failed somehow.

  • Forbidden – You don’t have permissions to edit the welcome screen.

  • NotFound – This welcome screen does not exist.

Example

rules_channel = guild.get_channel(12345678)
announcements_channel = guild.get_channel(87654321)
custom_emoji = utils.get(guild.emojis, name='loudspeaker')
await welcome_screen.edit(
    description='This is a very cool community server!',
    welcome_channels=[
        WelcomeChannel(channel=rules_channel, description='Read the rules!', emoji='👨‍🏫'),
        WelcomeChannel(channel=announcements_channel, description='Watch out for announcements!',
                       emoji=custom_emoji),
    ]
)

Note

Welcome channels can only accept custom emojis if premium_tier is level 2 or above.

class discord.WelcomeScreenChannel(channel, description, emoji)[source]#

Represents a welcome channel displayed on WelcomeScreen

New in version 2.0.

channel#

The channel that is being referenced.

Type:

abc.Snowflake

description#

The description of the channel that is shown on the welcome screen.

Type:

str

emoji#

The emoji of the channel that is shown on welcome screen.

Type:

Union[Emoji, PartialEmoji, str]

Parameters:

Integration#

class discord.Integration(*, data, guild)[source]#

Represents a guild integration.

New in version 1.4.

id#

The integration ID.

Type:

int

name#

The integration name.

Type:

str

guild#

The guild of the integration.

Type:

Guild

type#

The integration type (i.e. Twitch).

Type:

str

enabled#

Whether the integration is currently enabled.

Type:

bool

account#

The account linked to this integration.

Type:

IntegrationAccount

user#

The user that added this integration.

Type:

User

Parameters:
  • data (Union[BaseIntegration, StreamIntegration, BotIntegration]) –

  • guild (Guild) –

await delete(*, reason=None)[source]#

This function is a coroutine.

Deletes the integration.

You must have the manage_guild permission to do this.

Parameters:

reason (str) –

The reason the integration was deleted. Shows up on the audit log.

New in version 2.0.

Raises:
  • Forbidden – You do not have permission to delete the integration.

  • HTTPException – Deleting the integration failed.

Return type:

None

class discord.IntegrationAccount(data)[source]#

Represents an integration account.

New in version 1.4.

id#

The account ID.

Type:

str

name#

The account name.

Type:

str

Parameters:

data (IntegrationAccount) –

class discord.BotIntegration(*, data, guild)[source]#

Represents a bot integration on discord.

New in version 2.0.

id#

The integration ID.

Type:

int

name#

The integration name.

Type:

str

guild#

The guild of the integration.

Type:

Guild

type#

The integration type (i.e. Twitch).

Type:

str

enabled#

Whether the integration is currently enabled.

Type:

bool

user#

The user that added this integration.

Type:

User

account#

The integration account information.

Type:

IntegrationAccount

application#

The application tied to this integration.

Type:

IntegrationApplication

Parameters:
  • data (Union[BaseIntegration, StreamIntegration, BotIntegration]) –

  • guild (Guild) –

class discord.IntegrationApplication(*, data, state)[source]#

Represents an application for a bot integration.

New in version 2.0.

id#

The ID for this application.

Type:

int

name#

The application’s name.

Type:

str

icon#

The application’s icon hash.

Type:

Optional[str]

description#

The application’s description. Can be an empty string.

Type:

str

summary#

The summary of the application. Can be an empty string.

Type:

str

user#

The bot user on this application.

Type:

Optional[User]

Parameters:

data (IntegrationApplication) –

class discord.StreamIntegration(*, data, guild)[source]#

Represents a stream integration for Twitch or YouTube.

New in version 2.0.

id#

The integration ID.

Type:

int

name#

The integration name.

Type:

str

guild#

The guild of the integration.

Type:

Guild

type#

The integration type (i.e. Twitch).

Type:

str

enabled#

Whether the integration is currently enabled.

Type:

bool

syncing#

Where the integration is currently syncing.

Type:

bool

enable_emoticons#

Whether emoticons should be synced for this integration (currently twitch only).

Type:

Optional[bool]

expire_behaviour#

The behaviour of expiring subscribers. Aliased to expire_behavior as well.

Type:

ExpireBehaviour

expire_grace_period#

The grace period (in days) for expiring subscribers.

Type:

int

user#

The user for the integration.

Type:

User

account#

The integration account information.

Type:

IntegrationAccount

synced_at#

An aware UTC datetime representing when the integration was last synced.

Type:

datetime.datetime

Parameters:
  • data (Union[BaseIntegration, StreamIntegration, BotIntegration]) –

  • guild (Guild) –

property expire_behavior#

An alias for expire_behaviour.

Return type:

ExpireBehaviour

property role#

The role which the integration uses for subscribers.

Return type:

Role | None

await edit(*, expire_behaviour=..., expire_grace_period=..., enable_emoticons=...)[source]#

This function is a coroutine.

Edits the integration.

You must have the manage_guild permission to do this.

Parameters:
  • expire_behaviour (ExpireBehaviour) – The behaviour when an integration subscription lapses. Aliased to expire_behavior as well.

  • expire_grace_period (int) – The period (in days) where the integration will ignore lapsed subscriptions.

  • enable_emoticons (bool) – Where emoticons should be synced for this integration (currently twitch only).

Raises:
Return type:

None

await sync()[source]#

This function is a coroutine.

Syncs the integration.

You must have the manage_guild permission to do this.

Raises:
  • Forbidden – You do not have permission to sync the integration.

  • HTTPException – Syncing the integration failed.

Return type:

None

Widget#

class discord.Widget(*, state, data)[source]#

Represents a Guild widget.

x == y

Checks if two widgets are the same.

x != y

Checks if two widgets are not the same.

str(x)

Returns the widget’s JSON URL.

id#

The guild’s ID.

Type:

int

name#

The guild’s name.

Type:

str

channels#

The accessible voice channels in the guild.

Type:

List[WidgetChannel]

members#

The online members in the server. Offline members do not appear in the widget.

Note

Due to a Discord limitation, if this data is available the users will be “anonymized” with linear IDs and discriminator information being incorrect. Likewise, the number of members retrieved is capped.

Type:

List[Member]

Parameters:
  • state (ConnectionState) –

  • data (Widget) –

property created_at#

Returns the member’s creation time in UTC.

Return type:

datetime

property json_url#

The JSON URL of the widget.

Return type:

str

property invite_url#

The invite URL for the guild, if available.

Return type:

str

await fetch_invite(*, with_counts=True)[source]#

This function is a coroutine.

Retrieves an Invite from the widget’s invite URL. This is the same as Client.fetch_invite(); the invite code is abstracted away.

Parameters:

with_counts (bool) – Whether to include count information in the invite. This fills the Invite.approximate_member_count and Invite.approximate_presence_count fields.

Returns:

The invite from the widget’s invite URL.

Return type:

Invite

class discord.WidgetChannel(id, name, position)[source]#

Represents a “partial” widget channel.

x == y

Checks if two partial channels are the same.

x != y

Checks if two parti