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Pycord v2.4 Documentation
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Voice Related#

Objects#

Attributes
  • average_latency
  • channel
  • endpoint
  • guild
  • latency
  • loop
  • session_id
  • source
  • token
  • user
Methods
  • asyncdisconnect
  • defis_connected
  • defis_paused
  • defis_playing
  • asyncmove_to
  • defpause
  • defplay
  • defresume
  • defsend_audio_packet
  • defstart_recording
  • defstop
  • defstop_recording
  • deftoggle_pause
  • defunpack_audio
class discord.VoiceClient(client, channel)[source]#

Represents a Discord voice connection.

You do not create these, you typically get them from e.g. VoiceChannel.connect().

session_id#

The voice connection session ID.

Type:

str

token#

The voice connection token.

Type:

str

endpoint#

The endpoint we are connecting to.

Type:

str

channel#

The voice channel connected to.

Type:

abc.Connectable

loop#

The event loop that the voice client is running on.

Type:

asyncio.AbstractEventLoop

Warning

In order to use PCM based AudioSources, you must have the opus library installed on your system and loaded through opus.load_opus(). Otherwise, your AudioSources must be opus encoded (e.g. using FFmpegOpusAudio) or the library will not be able to transmit audio.

Parameters:
  • client (Client) –

  • channel (Connectable) –

property guild#

The guild we’re connected to, if applicable.

property user#

The user connected to voice (i.e. ourselves).

property latency#

Latency between a HEARTBEAT and a HEARTBEAT_ACK in seconds.

This could be referred to as the Discord Voice WebSocket latency and is an analogue of user’s voice latencies as seen in the Discord client.

New in version 1.4.

property average_latency#

Average of most recent 20 HEARTBEAT latencies in seconds.

New in version 1.4.

await disconnect(*, force=False)[source]#

This function is a coroutine.

Disconnects this voice client from voice.

Parameters:

force (bool) –

Return type:

None

await move_to(channel)[source]#

This function is a coroutine.

Moves you to a different voice channel.

Parameters:

channel (abc.Snowflake) – The channel to move to. Must be a voice channel.

Return type:

None

is_connected()[source]#

Indicates if the voice client is connected to voice.

Return type:

bool

play(source, *, after=None)[source]#

Plays an AudioSource.

The finalizer, after is called after the source has been exhausted or an error occurred.

If an error happens while the audio player is running, the exception is caught and the audio player is then stopped. If no after callback is passed, any caught exception will be displayed as if it were raised.

Parameters:
  • source (AudioSource) – The audio source we’re reading from.

  • after (Callable[[Optional[Exception]], Any]) – The finalizer that is called after the stream is exhausted. This function must have a single parameter, error, that denotes an optional exception that was raised during playing.

Raises:
  • ClientException – Already playing audio or not connected.

  • TypeError – Source is not a AudioSource or after is not a callable.

  • OpusNotLoaded – Source is not opus encoded and opus is not loaded.

Return type:

None

unpack_audio(data)[source]#

Takes an audio packet received from Discord and decodes it into pcm audio data. If there are no users talking in the channel, None will be returned.

You must be connected to receive audio.

New in version 2.0.

Parameters:

data (bytes) – Bytes received by Discord via the UDP connection used for sending and receiving voice data.

start_recording(sink, callback, *args)[source]#

The bot will begin recording audio from the current voice channel it is in. This function uses a thread so the current code line will not be stopped. Must be in a voice channel to use. Must not be already recording.

New in version 2.0.

Parameters:
  • sink (Sink) – A Sink which will “store” all the audio data.

  • callback (coroutine) – A function which is called after the bot has stopped recording.

  • *args – Args which will be passed to the callback function.

Raises:
  • RecordingException – Not connected to a voice channel.

  • RecordingException – Already recording.

  • RecordingException – Must provide a Sink object.

stop_recording()[source]#

Stops the recording. Must be already recording.

New in version 2.0.

Raises:

RecordingException – Not currently recording.

toggle_pause()[source]#

Pauses or unpauses the recording. Must be already recording.

New in version 2.0.

Raises:

RecordingException – Not currently recording.

is_playing()[source]#

Indicates if we’re currently playing audio.

Return type:

bool

is_paused()[source]#

Indicates if we’re playing audio, but if we’re paused.

Return type:

bool

stop()[source]#

Stops playing audio.

Return type:

None

pause()[source]#

Pauses the audio playing.

Return type:

None

resume()[source]#

Resumes the audio playing.

Return type:

None

property source#

The audio source being played, if playing.

This property can also be used to change the audio source currently being played.

send_audio_packet(data, *, encode=True)[source]#

Sends an audio packet composed of the data.

You must be connected to play audio.

Parameters:
  • data (bytes) – The bytes-like object denoting PCM or Opus voice data.

  • encode (bool) – Indicates if data should be encoded into Opus.

Raises:
  • ClientException – You are not connected.

  • opus.OpusError – Encoding the data failed.

Return type:

None

Methods
  • defcleanup
  • asyncconnect
  • asyncdisconnect
  • asyncon_voice_server_update
  • asyncon_voice_state_update
class discord.VoiceProtocol(client, channel)[source]#

A class that represents the Discord voice protocol.

This is an abstract class. The library provides a concrete implementation under VoiceClient.

This class allows you to implement a protocol to allow for an external method of sending voice, such as Lavalink or a native library implementation.

These classes are passed to abc.Connectable.connect.

Parameters:
  • client (Client) – The client (or its subclasses) that started the connection request.

  • channel (abc.Connectable) – The voice channel that is being connected to.

await on_voice_state_update(data)[source]#

This function is a coroutine.

An abstract method that is called when the client’s voice state has changed. This corresponds to VOICE_STATE_UPDATE.

Parameters:

data (dict) –

The raw voice state payload.

Return type:

None

await on_voice_server_update(data)[source]#

This function is a coroutine.

An abstract method that is called when initially connecting to voice. This corresponds to VOICE_SERVER_UPDATE.

Parameters:

data (dict) –

The raw voice server update payload.

Return type:

None

await connect(*, timeout, reconnect)[source]#

This function is a coroutine.

An abstract method called when the client initiates the connection request.

When a connection is requested initially, the library calls the constructor under __init__ and then calls connect(). If connect() fails at some point then disconnect() is called.

Within this method, to start the voice connection flow it is recommended to use Guild.change_voice_state() to start the flow. After which, on_voice_server_update() and on_voice_state_update() will be called. The order that these two are called is unspecified.

Parameters:
  • timeout (float) – The timeout for the connection.

  • reconnect (bool) – Whether reconnection is expected.

Return type:

None

await disconnect(*, force)[source]#

This function is a coroutine.

An abstract method called when the client terminates the connection.

See cleanup().

Parameters:

force (bool) – Whether the disconnection was forced.

Return type:

None

cleanup()[source]#

This method must be called to ensure proper clean-up during a disconnect.

It is advisable to call this from within disconnect() when you are completely done with the voice protocol instance.

This method removes it from the internal state cache that keeps track of currently alive voice clients. Failure to clean-up will cause subsequent connections to report that it’s still connected.

Return type:

None

Methods
  • defcleanup
  • defis_opus
  • defread
class discord.AudioSource[source]#

Represents an audio stream.

The audio stream can be Opus encoded or not, however if the audio stream is not Opus encoded then the audio format must be 16-bit 48KHz stereo PCM.

Warning

The audio source reads are done in a separate thread.

read()[source]#

Reads 20ms worth of audio.

Subclasses must implement this.

If the audio is complete, then returning an empty bytes-like object to signal this is the way to do so.

If is_opus() method returns True, then it must return 20ms worth of Opus encoded audio. Otherwise, it must be 20ms worth of 16-bit 48KHz stereo PCM, which is about 3,840 bytes per frame (20ms worth of audio).

Returns:

A bytes like object that represents the PCM or Opus data.

Return type:

bytes

is_opus()[source]#

Checks if the audio source is already encoded in Opus.

Return type:

bool

cleanup()[source]#

Called when clean-up is needed to be done.

Useful for clearing buffer data or processes after it is done playing audio.

Return type:

None

Attributes
  • stream
Methods
  • defread
class discord.PCMAudio(stream)[source]#

Represents raw 16-bit 48KHz stereo PCM audio source.

stream#

A file-like object that reads byte data representing raw PCM.

Type:

file object

Parameters:

stream (BufferedIOBase) –

read()[source]#

Reads 20ms worth of audio.

Subclasses must implement this.

If the audio is complete, then returning an empty bytes-like object to signal this is the way to do so.

If is_opus() method returns True, then it must return 20ms worth of Opus encoded audio. Otherwise, it must be 20ms worth of 16-bit 48KHz stereo PCM, which is about 3,840 bytes per frame (20ms worth of audio).

Returns:

A bytes like object that represents the PCM or Opus data.

Return type:

bytes

Methods
  • defcleanup
class discord.FFmpegAudio(source, *, executable='ffmpeg', args, **subprocess_kwargs)[source]#

Represents an FFmpeg (or AVConv) based AudioSource.

User created AudioSources using FFmpeg differently from how FFmpegPCMAudio and FFmpegOpusAudio work should subclass this.

New in version 1.3.

Parameters:
  • source (str | io.BufferedIOBase) –

  • executable (str) –

  • args (Any) –

  • subprocess_kwargs (Any) –

cleanup()[source]#

Called when clean-up is needed to be done.

Useful for clearing buffer data or processes after it is done playing audio.

Return type:

None

Methods
  • defis_opus
  • defread
class discord.FFmpegPCMAudio(source, *, executable='ffmpeg', pipe=False, stderr=None, before_options=None, options=None)[source]#

An audio source from FFmpeg (or AVConv).

This launches a sub-process to a specific input file given.

Warning

You must have the ffmpeg or avconv executable in your path environment variable in order for this to work.

Parameters:
  • source (Union[str, io.BufferedIOBase]) – The input that ffmpeg will take and convert to PCM bytes. If pipe is True then this is a file-like object that is passed to the stdin of ffmpeg.

  • executable (str) – The executable name (and path) to use. Defaults to ffmpeg.

  • pipe (bool) – If True, denotes that source parameter will be passed to the stdin of ffmpeg. Defaults to False.

  • stderr (Optional[file object]) – A file-like object to pass to the Popen constructor. Could also be an instance of subprocess.PIPE.

  • before_options (Optional[str]) – Extra command line arguments to pass to ffmpeg before the -i flag.

  • options (Optional[str]) – Extra command line arguments to pass to ffmpeg after the -i flag.

Raises:

ClientException – The subprocess failed to be created.

read()[source]#

Reads 20ms worth of audio.

Subclasses must implement this.

If the audio is complete, then returning an empty bytes-like object to signal this is the way to do so.

If is_opus() method returns True, then it must return 20ms worth of Opus encoded audio. Otherwise, it must be 20ms worth of 16-bit 48KHz stereo PCM, which is about 3,840 bytes per frame (20ms worth of audio).

Returns:

A bytes like object that represents the PCM or Opus data.

Return type:

bytes

is_opus()[source]#

Checks if the audio source is already encoded in Opus.

Return type:

bool

Methods
  • clsFFmpegOpusAudio.from_probe
  • clsFFmpegOpusAudio.probe
  • defis_opus
  • defread
class discord.FFmpegOpusAudio(source, *, bitrate=128, codec=None, executable='ffmpeg', pipe=False, stderr=None, before_options=None, options=None)[source]#

An audio source from FFmpeg (or AVConv).

This launches a sub-process to a specific input file given. However, rather than producing PCM packets like FFmpegPCMAudio does that need to be encoded to Opus, this class produces Opus packets, skipping the encoding step done by the library.

Alternatively, instead of instantiating this class directly, you can use FFmpegOpusAudio.from_probe() to probe for bitrate and codec information. This can be used to opportunistically skip pointless re-encoding of existing Opus audio data for a boost in performance at the cost of a short initial delay to gather the information. The same can be achieved by passing copy to the codec parameter, but only if you know that the input source is Opus encoded beforehand.

New in version 1.3.

Warning

You must have the ffmpeg or avconv executable in your path environment variable in order for this to work.

Parameters:
  • source (Union[str, io.BufferedIOBase]) – The input that ffmpeg will take and convert to Opus bytes. If pipe is True then this is a file-like object that is passed to the stdin of ffmpeg.

  • bitrate (int) – The bitrate in kbps to encode the output to. Defaults to 128.

  • codec (Optional[str]) –

    The codec to use to encode the audio data. Normally this would be just libopus, but is used by FFmpegOpusAudio.from_probe() to opportunistically skip pointlessly re-encoding Opus audio data by passing copy as the codec value. Any values other than copy, opus, or libopus will be considered libopus. Defaults to libopus.

    Warning

    Do not provide this parameter unless you are certain that the audio input is already Opus encoded. For typical use FFmpegOpusAudio.from_probe() should be used to determine the proper value for this parameter.

  • executable (str) – The executable name (and path) to use. Defaults to ffmpeg.

  • pipe (bool) – If True, denotes that source parameter will be passed to the stdin of ffmpeg. Defaults to False.

  • stderr (Optional[file object]) – A file-like object to pass to the Popen constructor. Could also be an instance of subprocess.PIPE.

  • before_options (Optional[str]) – Extra command line arguments to pass to ffmpeg before the -i flag.

  • options (Optional[str]) – Extra command line arguments to pass to ffmpeg after the -i flag.

Raises:

ClientException – The subprocess failed to be created.

classmethod await from_probe(source, *, method=None, **kwargs)[source]#

This function is a coroutine.

A factory method that creates a FFmpegOpusAudio after probing the input source for audio codec and bitrate information.

Parameters:
  • source – Identical to the source parameter for the constructor.

  • method (Optional[Union[str, Callable[str, str]]]) – The probing method used to determine bitrate and codec information. As a string, valid values are native to use ffprobe (or avprobe) and fallback to use ffmpeg (or avconv). As a callable, it must take two string arguments, source and executable. Both parameters are the same values passed to this factory function. executable will default to ffmpeg if not provided as a keyword argument.

  • kwargs – The remaining parameters to be passed to the FFmpegOpusAudio constructor, excluding bitrate and codec.

Returns:

An instance of this class.

Return type:

FFmpegOpusAudio

Raises:
  • AttributeError – Invalid probe method, must be 'native' or 'fallback'.

  • TypeError – Invalid value for probe parameter, must be str or a callable.

Examples

Use this function to create an FFmpegOpusAudio instance instead of the constructor:

source = await discord.FFmpegOpusAudio.from_probe("song.webm")
voice_client.play(source)

If you are on Windows and don’t have ffprobe installed, use the fallback method to probe using ffmpeg instead:

source = await discord.FFmpegOpusAudio.from_probe("song.webm", method='fallback')
voice_client.play(source)

Using a custom method of determining codec and bitrate:

def custom_probe(source, executable):
    # some analysis code here
    return codec, bitrate

source = await discord.FFmpegOpusAudio.from_probe("song.webm", method=custom_probe)
voice_client.play(source)
classmethod await probe(source, *, method=None, executable=None)[source]#

This function is a coroutine.

Probes the input source for bitrate and codec information.

Parameters:
  • source (str) – Identical to the source parameter for FFmpegOpusAudio.

  • method (str | Callable[[str, str], tuple[str | None, int | None]] | None) – Identical to the method parameter for FFmpegOpusAudio.from_probe().

  • executable (str) – Identical to the executable parameter for FFmpegOpusAudio.

Returns:

A 2-tuple with the codec and bitrate of the input source.

Return type:

Optional[Tuple[Optional[str], Optional[int]]]

Raises:
  • AttributeError – Invalid probe method, must be 'native' or 'fallback'.

  • TypeError – Invalid value for probe parameter, must be str or a callable.

read()[source]#

Reads 20ms worth of audio.

Subclasses must implement this.

If the audio is complete, then returning an empty bytes-like object to signal this is the way to do so.

If is_opus() method returns True, then it must return 20ms worth of Opus encoded audio. Otherwise, it must be 20ms worth of 16-bit 48KHz stereo PCM, which is about 3,840 bytes per frame (20ms worth of audio).

Returns:

A bytes like object that represents the PCM or Opus data.

Return type:

bytes

is_opus()[source]#

Checks if the audio source is already encoded in Opus.

Return type:

bool

Attributes
  • volume
Methods
  • defcleanup
  • defread
class discord.PCMVolumeTransformer(original, volume=1.0)[source]#

Transforms a previous AudioSource to have volume controls.

This does not work on audio sources that have AudioSource.is_opus() set to True.

Parameters:
  • original (AudioSource) – The original AudioSource to transform.

  • volume (float) – The initial volume to set it to. See volume for more info.

Raises:
  • TypeError – Not an audio source.

  • ClientException – The audio source is opus encoded.

property volume#

Retrieves or sets the volume as a floating point percentage (e.g. 1.0 for 100%).

cleanup()[source]#

Called when clean-up is needed to be done.

Useful for clearing buffer data or processes after it is done playing audio.

Return type:

None

read()[source]#

Reads 20ms worth of audio.

Subclasses must implement this.

If the audio is complete, then returning an empty bytes-like object to signal this is the way to do so.

If is_opus() method returns True, then it must return 20ms worth of Opus encoded audio. Otherwise, it must be 20ms worth of 16-bit 48KHz stereo PCM, which is about 3,840 bytes per frame (20ms worth of audio).

Returns:

A bytes like object that represents the PCM or Opus data.

Return type:

bytes

Opus Library#

discord.opus.load_opus(name)[source]#

Loads the libopus shared library for use with voice.

If this function is not called then the library uses the function ctypes.util.find_library() and then loads that one if available.

Not loading a library and attempting to use PCM based AudioSources will lead to voice not working.

This function propagates the exceptions thrown.

Warning

The bitness of the library must match the bitness of your python interpreter. If the library is 64-bit then your python interpreter must be 64-bit as well. Usually if there’s a mismatch in bitness then the load will throw an exception.

Note

On Windows, this function should not need to be called as the binaries are automatically loaded.

Note

On Windows, the .dll extension is not necessary. However, on Linux the full extension is required to load the library, e.g. libopus.so.1. On Linux however, ctypes.util.find_library() will usually find the library automatically without you having to call this.

Parameters:

name (str) – The filename of the shared library.

Return type:

None

discord.opus.is_loaded()[source]#

Function to check if opus lib is successfully loaded either via the ctypes.util.find_library() call of load_opus().

This must return True for voice to work.

Returns:

Indicates if the opus library has been loaded.

Return type:

bool

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On this page
  • Voice Related
    • Objects
      • VoiceClient
        • session_id
        • token
        • endpoint
        • channel
        • loop
        • guild
        • user
        • latency
        • average_latency
        • disconnect()
        • move_to()
        • is_connected()
        • play()
        • unpack_audio()
        • start_recording()
        • stop_recording()
        • toggle_pause()
        • is_playing()
        • is_paused()
        • stop()
        • pause()
        • resume()
        • source
        • send_audio_packet()
      • VoiceProtocol
        • on_voice_state_update()
        • on_voice_server_update()
        • connect()
        • disconnect()
        • cleanup()
      • AudioSource
        • read()
        • is_opus()
        • cleanup()
      • PCMAudio
        • stream
        • read()
      • FFmpegAudio
        • cleanup()
      • FFmpegPCMAudio
        • read()
        • is_opus()
      • FFmpegOpusAudio
        • from_probe()
        • probe()
        • read()
        • is_opus()
      • PCMVolumeTransformer
        • volume
        • cleanup()
        • read()
    • Opus Library
      • load_opus()
      • is_loaded()